Armorsmith Archive

Thread: SEA Question

1Kylekatarn1
Fri Dec 19, 2003 3:05 pm
#1

I recently came across a SEA with


Defense vs blind:9


1h counterattack:11


What would a good price to sell this be?




Trino and Valance

Sephia
Fri Dec 19, 2003 3:05 pm
#2

200-400k




Sephia Therifoh
Cerberus, Dantooine
Master Bounty Hunter
Master Squad Leader
Carbineer xxx4
Novice Medic
Minerunner
Sat Dec 20, 2003 11:06 am
#3

However IF the counterattack skill is not checked after a dodge check failes to dodge a blow as Raph suggests then even one hand Counterattack bonus doesn't mean anything as the check doesn't occur.



Now I don't think this is correct and won't be able to disprove it till I get 0040 in Swordsman and actually see myself counter attack while useing a one handed weapon.




Roogah Heeveah : Starsider, Alien Master of the Force : Roleplayer
Leoaf Be'lya : Bothan Ace Alliance Pilot : Eclipse
Minerunner : Test Center


"Cast aside your preconceptions and you will be delivered from this sin of assumption."
weaponmaster88
Sat Dec 20, 2003 5:37 pm
#4

hey it says ur on starsider, i'll buy it for 200k if u want to sell it.


Xerses




Xerses- Master Jedi

Zudet- Master Pilot (almost) and BH
Come visit my shop at 4777 -2444 tatooine (deliver 4 mod jewlery here and auction winnings as well)
NormanAlata
Tue Dec 23, 2003 5:30 am
#5

trino your holding out on me man ... jesus you know im a fencer !






Norman Alata HYDRA
WookieRebel
Tue Apr 06, 2004 11:20 pm
#6

What is the max any one SEA can boost a skill? Is there a cap at 10? Has anyone ever seen a skill mod go above 10? Thanks.




Jezek//Trickshot

nitemare111
Wed Apr 07, 2004 1:50 am
#7

And exPENsive......saw one go for 40 million once, and no one could even use it at the time!



Dovinda Nitemare (retired October 2004)
Master Rifleman
Master Smuggler
Medic/Scout/Shipwright
WTH happened to this game? Nice work, SOE.
Mikail_Ledeuar
Wed Apr 07, 2004 7:34 am
#8

Heh, I got a +25 thrown weapon accuracy for only 500k Of course, the number of people who actually TRY to throw grenades can probably be counted on one hand, but all well.
HardwiredXMan
Wed Apr 07, 2004 12:22 pm
#9

They go up to +25, but they are very, very, very, very, very rare
Stormbilly
Sat May 01, 2004 9:02 am
#10

I was wondering if anyone has ever seen SEAs that give bonuses to medicine use? If so, how prevalent are they?
Lunah75
Sat May 01, 2004 9:15 am
#11

Med use SEA's do not work and never will. Don't waste your money on them.






~Cute and Deadly~
Colonel Lunah Malina ~ Wife of Glyndo
Aine Malina ~ Tailor slave
Satrina Rekrez ~ Dancing Diva


Unwanted
Tue May 11, 2004 9:28 pm
#12

Which SEA's are benefitial to us Fencer's, I know speed ones are basically useless, but what about damage ones?



~Deesnik the Rodian~Lowca~Fencer~
Vincentarasin
Tue May 11, 2004 9:31 pm
#13

Everyone claims that 'onehand melee damage' is useless to us fencers, but I personally notice a signifficant increase in damage with +13 vs none.


Evasion I dont really notice a difference on, CoB effectivness I cant notice, duration I can.



Vincent' Arasin
______________________

First Master Fencer of Bria
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