Armorsmith Archive
Thread: New AS schematic on TC now
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SniperLiese
Mon Aug 09, 2004 12:45 am
#1
Hey, just thought I'd throw in my 2 cents. Bounty Hunter armor at last, with good stats to boot. I always liked the look of this stuff (with the possible exception of the helmet, but oh well) but back in the old days, the stats stunk and it was a royal pain to get your hands on, so I gave it a pass. Usually wore Ubese. Then while testing the CU, there it was. Bounty Hunter armor, that didn't suck. Then it was mysteriously absent...
First off: very glad to see this stuff in game.
Second: the devs do earn points on the implementation. This is how a lot of the ROTW stuff should have been handled, rather than each player getting a full loot/reward arsenal from the quests, many of which aren't even so hard to do. Totally left crafters out of the loop. Let the adventurer get a schem, take the schem to a crafter, everyone gets something. And some Bounty Hunter armor suits will be better than others, but based on going to a better smith, not randomly. Plus, where do we get our Bounty Hunter armor? From HUNTING BOUNTIES. Congrats, devs.
Third: the bugfix vs. new content issue. We need bugfixes. We also need content. And not everyone at SOE is a programmer. They have game designers, artists, animators, etc. You don't want these people touching the codebase, ever. So what's SOE supposed to do if they switch totally to bugfixing, fire them, give them paid vacation, what? They're on payroll, they're going to be put to work, we're going to get new content. Meanwhile other people do bugfixes.
Touaket
Fri Jul 22, 2005 9:05 pm
#2
Earlier this evening I looted a new AS schem. The Crafted Bounty Hunter Helmet. The schem require Aluminum, polymer, rfp and synth cloth. There are no special or named resources required atm to craft the helm. The AS who crafted it for me is working on putting up a post with the palette and crafting stages. Since my alt has been an AS forever I thought you guys would like to know.
Cormac
Brutus_Krylop
Fri Jul 22, 2005 9:09 pm
#5
Hot damn, some good news at last. I look forward to the details and some more confirmation.
Myn_Opias
Fri Jul 22, 2005 9:34 pm
#7
Myn_Opias
Fri Jul 22, 2005 9:42 pm
#9
Well what we could do is just make these for ourselves, then go running around with them and not let anyone else have them hehe. Show that AS is a powerful profession
Touaket
Fri Jul 22, 2005 9:49 pm
#10
Brutus_Krylop wrote:
God I hope these are multiple use.
I have bad news as far as that goes... 1 use no schematic...
Cormac
Aroogala
Fri Jul 22, 2005 9:50 pm
#11
Touaket wrote:
Brutus_Krylop wrote:
God I hope these are multiple use.
I have bad news as far as that goes... 1 use no schematic...
Cormac
Dammit
Brutus_Krylop
Fri Jul 22, 2005 9:57 pm
#12
Touaket wrote:
Brutus_Krylop wrote:
God I hope these are multiple use.
I have bad news as far as that goes... 1 use no schematic...
Cormac
Heh, thena full suit of thisstuff will be rarer than RIS, yet slightly above Mandalorian
Roscannon
Fri Jul 22, 2005 10:00 pm
#13
Touaket wrote:
Earlier this evening I looted a new AS schem. The Crafted Bounty Hunter Helmet. The schem require Aluminum, polymer, rfp and synth cloth. There are no special or named resources required atm to craft the helm. The AS who crafted it for me is working on putting up a post with the palette and crafting stages. Since my alt has been an AS forever I thought you guys would like to know.
Cormac
Excellent news.. now where are the rest of our Marauder armor schems that we were teased with in the CU beta?!
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