Armorsmith Archive
Thread: 80% Kinetic 80% Energy.. experiment. only 2 layers: Possible? Posers get out Elite come in =P
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cachoKOG
Fri Jul 09, 2004 2:17 pm
#1
Hello I am trying to get 80% Kinetic 80% Energy what ever elect.. what ever base
I can make 80%K80%E80% and 69%, but the ham is horrible and I use 3 layers
I want to hit the same stats BUT the base is bull**edit** for me now.
So in my little pretty mind I though...
" mmmh 3 layer 4% Kenetic 4%base ==>12%K segments ==> 80% Kenetic =) "
yes in my mind that is possible then I though
"mmmh 3 layer.. 2 kenetic 5% , 1 10% energy==> 10%K 10%E segments==> 80%K 80%E 80%Elec. 69%base
so yea after all this think
I though,....
"...mmmh 2 layers 11%K 3%base, 11%E 3%base, ==> 11%K 11%E segments==> 80%K 80%E 80%Elec."some **edit**ty base"%base 
any ideas?
cachoKOG
Fri Jul 09, 2004 2:23 pm
#2
I think there is some kindda conection in composite, between base and effect. I have tried multiple experiments, and the higher the special effect, the lower it auctialy gets.
NiBorg
Fri Jul 09, 2004 3:18 pm
#3
Your base needs to be high enough to support the increase in special. Take your base unlayered, add to it the base of the layers (dont forget the fractions) then you will need to get your specials high enough to cap out. The less base you put in the layers the greater the special you will need and since you are doing energy instead of elec it will be more difficult to do though not impossibe however i forsee horrid HAM's.
Beldaran
Fri Jul 09, 2004 3:39 pm
#4
Simply put : Possible in theory but you need very good resources*
[* = because the shock resistance is gatedfor some of the composite resources maybe not even possible in theory (Colat Iron SRmax=798, Kiirium Steel SRmax=615 and Beyrllius Copper SRmax=483)]
These are the formulas for Composite Armor:
EQ = Experimental Quality Percentage
ER = Experimental Resistance Percentage
BE = Base Effectiveness
SE = Special Effectiveness
ER = Experimental Resistance Percentage
BE = Base Effectiveness
SE = Special Effectiveness
A = Armor Piece
S = Segment
L = Layer
L1 = Layer 1
L2 = Layer 2
L3 = Layer 3
SE = Segment Enhancer
S = Segment
L = Layer
L1 = Layer 1
L2 = Layer 2
L3 = Layer 3
SE = Segment Enhancer
Armor Layer
BEL = (1 + 4xEQ)
SEL = (1 + 14xER)
BEL = (1 + 4xEQ)
SEL = (1 + 14xER)
Advanced Composite Armor Segment
BES = (1 + 24xEQ) + BEL1 + BEL2 + BEL3 + BESE
SES = (1 + 34xER) + SEL1 + SEL2 + SEL3 + SESE (For Electricity)
SES = SEL1 + SEL2 + SEL3 + SESE (For other resists)
Armor Piece
BEA = (1 + 39xEQ) + BES
SEA = BEA + SEs
SEA = SES (For Stun)
Take note of your experimental percentages and start numbercrunching 
AegolinAdaron
Fri Jul 09, 2004 3:42 pm
#5
Despite the ridiculous title of your post and the horrid use of colors in it:
With ideal resources (all stats 1000 except for those that are capped at lower values such as Beyrllius Copper), with one kinetic and one energy layer you can get armor with 80% kinetic, 80% energy, 75% electricity and 65% base resist. Max out resistance (3rd row) in both layers, max out quality (2nd row) in segment, max out quality (2nd row) in armor piece.
Emily
cachoKOG
Fri Jul 09, 2004 4:30 pm
#6
hey the colors rule =P
well I tried all your sugestions and it is too hard the base is too important to get the sp effect to maz out.
The best test I got was 75%+ specials 61% base.
cachoKOG
Fri Jul 09, 2004 4:33 pm
#7
almost there people, keep the ideas comming
btw , thx for the formula
Ciirybeccaskyr
Fri Jul 09, 2004 6:40 pm
#8
do you have 12 exp points? sorry if i missed that somewhere.
Boooozark
Sat Jul 10, 2004 11:24 pm
#10
maybe with perfect resources on all accounts could you ever hope to come close using 2 layers. Max you could get would be something like 13% kin 3% base with 10 points same with energy layers(assuming perfect resources). That's 4% base extra on top of your non layered composite. With perfect resources you might be able to get 65% base so if you add on the 13% from the layers you'd end up hitting 78% in both energy and kinetic.
So in conclussion I really don't think its possible...not even with 12 points.
Boooozark
Sun Jul 11, 2004 6:36 pm
#11
Tranzar wrote:
cacho...as an 11 pnt armorsmith i was able to make 80%ken/76% energy/80%elec/70% base....i have not tried to make agian with my 12 xp pnts or my more uber resources...but i can pretty safely say i can at least get another 1 or 2 % out of the energy, perhaps i will give this a try some time soon
-Tranzar
2 layers?
Tranzar
Mon Jul 12, 2004 12:21 am
#12
cacho...as an 11 pnt armorsmith i was able to make 80%ken/76% energy/80%elec/70% base....i have not tried to make agian with my 12 xp pnts or my more uber resources...but i can pretty safely say i can at least get another 1 or 2 % out of the energy, perhaps i will give this a try some time soon
-Tranzar
Tranzar
Mon Jul 12, 2004 1:24 pm
#13
can't remember but i think it was 2 ken layers and 1 engery layer that went into that.
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