Architect Archive

Thread: Pricing List

CorsairSeirf
Sat May 29, 2004 11:03 pm
#1

I know everyone says to check other vendors to find out what other doctors are charging but i was wondering what others are charging. Does any one have a spread sheet with prices? I skimmed trough the posts (a few pages back) but didnt see any. My pricing is very basic. I charge 1k for A's, 2k for B's, 3 for C's and so on, now that is for stims and woundpacks. I hate trying to figure out prices for resources and all that jazz. Can anyone help me out?
Callyndra
Sun May 30, 2004 3:24 am
#2

There's a URL to my pricing info in my signature, feel free to browse through it. Hope it helps.


As always, the economy varies from server to server, so it would be prudent to check around on your home server to make sure that you're charging a reasonable rate.



_______________________________________________________________________________
Callyndra, Elder Medic
(Formerly Master Doctor (7/12/03), Master Combat Medic (7/25/03)
Guildmistress of Transcendence and proud citizen of the City of East Lianorm, Naboo
Co-administrator of the Corbantis.org Message Boards

Former owner/operator of Callyndra's Meds (7/15/03 to 11/15/05)
Co-founder of the late Corbantis Medical Dealers Association (Pub 9 to CU)

Visit the Transcendence Mall & East Lianorm Shops: 3150, 2750 Naboo
Proudly serving the community of Corbantis since September 2003

mosheg
Sun May 30, 2004 6:10 am
#3

i just pull prices out of the hat but mostly based on cpu i started selling bs at 45k a crate then pushed em to 50k my friend was selling full adv stims for like 90k per crate so we kinda figured out prices that work.


my stim b are 88 resources at around 11.3cpuI sell em for 1k each (401/38-42 depend on lokian/plast i feel like using)


my stim e are around 104 resouces (don't use abec for those ) i sell em for around 14.4 cpu or 1500 per stim (1128~/48 46 mu and 940~/46 40 med use)


I made somestim a( 90/16)before the droid patch selling em for 120 per stim to get rid of em . need to talk with my de friend to figure out how those silly med droid work and make em acordingly


I'm kinda undercutting to get some market share but there is someone on the server that sells even cheaper than me for like 7-7.5cpu but Ithink i got a much better location andi don't split crates much . there is plenty of market for everyone anyways..


anyways what it comes down to cpu price . you get resources for a low cpu and sell your crafted items for higer cpu. I understand pricing for quality but it can causes major flactuations in prices and customers like consistancy .




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Oegies , Master Doctor on Tempest
on extended leave from SWG
last visit to SWG : 13 feb-mar 2005
Songe
Sun May 30, 2004 8:56 am
#4

I charge depending on quality, as I don't use the same resources for let's say regular stim Bs and advanced ones, as the liquid 4 I use on the advanced ones is worth 50 cpu now, and the meat around 40







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Novice Lekku Stomper
Leviathen_starsider
Tue Nov 09, 2004 5:29 am
#5

Hi everyone.


I am a new Architect and I must say I am quite enjoying it


I am looking to set up a vendor, however, I find that I am not too sureon how to price a lot of things. Would anyone have a pricing list that they could share with me? Or point me towards a website that has one?


Thanks in advance!





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MilliniumBeagle wrote:

The way you, SOE, have dealt with your customers is absolutely abysmal. The lies, the deception, the interviews where some producer will publicly deride players who have real, valid reasons for dissatisfaction. It is the producers and marketing managers, etc. and so on, that are the problem and YOU are the reason the game has failed.


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cripplestickmickII
Tue Nov 09, 2004 6:33 am
#6

Pawlin ( I think) had a clicky to a price guide, can't seem to find it though.


May I suggets that the price guide gets stickied some time soon or added to the faq?


In the mean time, I sell houses for 8k, factories for 50k, mediums for 30k and heavies for 130k. Anything else is special order.

Pawlin
Tue Nov 09, 2004 12:28 pm
#7


I actually did already add the link to that thread in the FAQ, in bold below. Its not really a full price guide but a collection of example prices that a lot of people use:



Q-5.3: What should I charge for a building/harvester/piece of furniture??


A-5.3: Short answer: Specific prices that you choose are going to be very server dependent. No price is too high if your customers will gladly pay it and no price is too low if you make a good enough profit.


Here is a thread with some example prices from various architects, note that this information is dated and does not represent every server so your mileage may vary:


http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=67514


Copy/paste from ZenDragonMLS -


"Find the vendors for many of the Master Architects on your server. Go visit them. Copy down the prices. Talk with miners and ask them where they get their harvesters and how much they pay. Check the Bazaar for furniture prices. Check the Trade Forum for your server.


Then sit down and figure out what kind of business *you* want to run. If you want to be a low-cost / high-volume guy, then figure out how you can keep your operating costs as low as possible and yet pump out lots of stuff (high-volume means you will need extra lots and/or people to mine for you). If you want to focus on furniture, then you need to make sure that your vendor always has a large selection on it and you need to advertise a lot. If you want to only service miners by making high-end heavy harvesters, then figure out the economics of *their* business and charge for your harvesters based on their payback (e.g., selling someone a money-making machine that never decays for an amount that they can earn back in 2-4 days is not a recipe for long-term success.)


You get the idea: price is only *one* aspect of your whole business model. Think through how you want to play and pick your prices to fit that model. Whatever you do, don't take some "rule of thumb" like "charge X credits per unit of resources that it takes you to build it" and call it a "business model". Take more control over your business than that."




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Leviathen_starsider
Tue Nov 09, 2004 8:01 pm
#8

Thanks so much for your help! Both of you!



--------------------------------------------------------------------------------
MilliniumBeagle wrote:

The way you, SOE, have dealt with your customers is absolutely abysmal. The lies, the deception, the interviews where some producer will publicly deride players who have real, valid reasons for dissatisfaction. It is the producers and marketing managers, etc. and so on, that are the problem and YOU are the reason the game has failed.


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