Architect Archive

Thread: Houses are not safe?

Felonous
Thu Jul 03, 2003 9:10 am
#1

I thought houses were able to block NPCs and mobs from entry, even in the last days of beta when I was making the trek to our PA hall, if I got agro from anything all I would do is dive into my house and be safe.


On Starsider yesterday, as I approach my craftstation house, it is surrounded by red dots on the radar but I figure i'm good as long as my health lasts long enough for me to get through the door. NOPE. I make it into the house, but three of the mobs pop through the wall and are now inside the house fighting me and I die.


Is this a bug or can I expect that it is no long safe to log out or craft inside my because if a mob agro's on me they will pop inside my house?




Eason Slyhand
F Master Weaponsmith E
Hooded Nomads @ -1060x120 Mos Nevah, Tatooine
We travel the world, both near and far. We are a hardy bunch of friendly adventurers. Woe to them that fight against us. Peace to those who ally with us. From the depths of our hearts, our creed rings true...
"MIGHT for RIGHT"

Vyper51
Thu Jul 03, 2003 9:19 am
#2

That is rather odd. I had a guildmate on Rori fight a red con Torton to death by jumping in and out of the house. Guess you encountered a bug, that's not by design.



Kollkess Brightlance: Krynn Industries: Starsider


Guildmaster =Lords of Krynn=
Master Architect

That master title above my head used to mean something. Now it just means sucker
Vasser
Thu Jul 03, 2003 11:26 am
#3

There's a bug in regards to the 2nd floor plan of the planet specific homes....from my readings/investigations.


The 2nd floorplan designs have double doors. I'm guessing there is a collision occurence that is happening.


Wheter intended or not, I'm not sure. My guess would be that the ones stopping the mob are the bugged ones. Guessing this because if you set up a camp and use it as a shield while fighting the camp will vanish and give you a message that you lost the camp because you were fighting in it.




~Vasser Kindreadth~
--- Master Artisan / Master Architect / Novice Pistoleer/ Millionaire w/o a D A M N thing to spend it on---
Radiant - Talus - Nashal
Visit Our Community We Have It All
Head West out of Nashal along the south side of the River. 1500m and you are there!
Vasser
Thu Jul 03, 2003 11:28 am
#4

And I guess I should read the entire post before opening my ignorant mouth. :/ Disregard my last post. Sorry.





~Vasser Kindreadth~
--- Master Artisan / Master Architect / Novice Pistoleer/ Millionaire w/o a D A M N thing to spend it on---
Radiant - Talus - Nashal
Visit Our Community We Have It All
Head West out of Nashal along the south side of the River. 1500m and you are there!
Felonous
Thu Jul 03, 2003 5:38 pm
#5

Today I return to the house and attack a mob nearby, but when I enter the house it gets blocked. Must be some kind of bug. The difference between yesterday and today, the mobs yesterday were Humanoid agro NPCs while today's mobs were creatures.


I guess I'll just have to be carefull and watch my neighbors.




Eason Slyhand
F Master Weaponsmith E
Hooded Nomads @ -1060x120 Mos Nevah, Tatooine
We travel the world, both near and far. We are a hardy bunch of friendly adventurers. Woe to them that fight against us. Peace to those who ally with us. From the depths of our hearts, our creed rings true...
"MIGHT for RIGHT"

Uulonze
Thu Jul 03, 2003 6:34 pm
#6

is your house private or public ?


During beta, there is a bug that Humanoid can enter any building by standing close to it and slowly slide into the building. Not knwo this have been fix or not.


But you still need to bug it.

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