Architect Archive
Thread: Crafting Stations, experimented?
Since novice archs are able to create crafting stations, can they effect any experimentation bonuses that a station would have?
If so, would / could this directly affect the quality of experimentation of items created using that crafting station?
Finally, if this is possible, I am in the market for some very high experimentation crafting stations. Food / Chemical and Weapon/Droid/.. specifically.
Thanks in advance for any info.
Thank-you for the information, it was exactly what I was looking for.
I am currently located on Bria.
Thanks again.
So you're saying that a 24% mineral survey device that shows a 71% concentraion would be different then one at 90% ?
-Moon of Naritus
I experiment eveything I make - crafting stations I make are approximately 95% efficiency after experimentation. From my own experience, they do affect the experimentation and reduce failures because my first creations were in the 70% range and I'd crit every once in a while and have few amazing successes. Now I have all my own stations at 98% each and have amazing successes on experimenting items made through them almost all the time...
The only I see in providing you stations myself is that you did not mention what server you are on - I'm on Radiant, so if that's where you are, send me a mail message in game - My character name is GoCanes.