Architect Archive

Thread: Personal Crafting Stations

terrorbeat
Wed Jul 09, 2003 7:05 am
#1

OK, so I tried to make a personal crafting station yesterday with the "Input Hopper" addition. I made everything, built it, and dropped it in my house. There's no option for the hopper, it's as if it doesn't exist.


Can anyone shed any light on what I am doing wrong?





Kaori [FX]
Master Doctor
Novice Teras Kasi 0142

Location: Arca Effex, Corellia
Shann0w
Wed Jul 09, 2003 9:17 am
#2

OOps. I just asked pretty much the same question in another thread.


I've made a couple Personal Crafting stations and I can't tell the difference.


Fealorn
Fri Oct 10, 2003 11:50 am
#3

Okay...I'm a newb.


But what advantage do these have over public, aside from the % bonuses.


I have one in my house, and so far the only thing I've noticed is that I have ALOT less options as to what I'm allowed to craft.


(For the record it's a weapon crafting station, and I'm using a weapon crafting tool)


I was told I needed one of these to make a bowcaster, but haven't been given that option.




Fealorn
I am wookie hear me roar
Mohi
Fri Oct 10, 2003 5:24 pm
#4

Personal crafting stations (actually called Private crafting stations) are necessary for any schematic that is 26 or above complexity. The public ones only go up to 25. So, the high end crafting can ONLY be done at private crafting stations. Architects make the ones you put into your house, and droid engineers can make droids that have private stations in them (naturally, that's what I use )


When using a private crafting station you need to use the specific tool (Weapon/General/Droid tool in your case) and you will get the high level schematics. Yes, it has initially less schematics than the generic crafting tool, but as you gain in Weaponsmithing there will be a lot of schematics in the Weapon tab and some in General.




Mohi Sedo -- Kettemor
retired Master Droid Engineer/Master Artisan/Master Shipwright

now a Master Carbineer/Master Doctor and still a Pilot Goof Off
RealTwisted001
Tue Apr 13, 2004 6:19 am
#5

There are 4 types of crafting stations General and weapon, clothing and armor, food and chem, structure and furniture. Why would anyone want to use anything but the General crafting station? There seems to be no benefit to using the other ones. I have made different items and they always come out with the exact stats, in fact I see no difference even with my crafting droid. So I guess my question is I'm I wrong is there something I'm missing?


Thanks
Barbonokla
Tue Apr 13, 2004 6:29 am
#6

I'd love to know if there's an answer to this also. Duringa previous artisan grind, I made millions of various crafting tools yet not realising the purpose to them.
YamadaMan
Tue Apr 13, 2004 8:15 am
#7

the 4 stations are
food/chemical - to make advanced foods/drinks or chemical components
weapon/droid/genera - advanced weapon / droid / general
structure and furniture - ....
clothing and armor - ....

I don't think you can experiment on an advanced biological effect controller with a generic tool next to a structure station .... does that answer to your question ?



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

Loot Shop (Painting, CAs etc...) Coronet/junction (860 -4724)
-- Kojirou Sasaki - Emperor's Eye (Black Epsilon Ace)
-- Chieko - Master StyleSmith (Master Tailor)
-- Aki'xianghua - Twilek Thug (Master of the LongPole - Rarities Collector)
RealTwisted001
Tue Apr 13, 2004 8:45 am
#8





YamadaMan Wrote:


the 4 stations are
food/chemical - to make advanced foods/drinks or chemical components
weapon/droid/genera - advanced weapon / droid / general
structure and furniture - ....
clothing and armor - ....

I don't think you can experiment on an advanced biological effect controller with a generic tool next to a structure station .... does that answer to your question ?






Using the Weapon/Droid/General crafting station you can make anything the other stations can make. Even exp on Adv Bio effect controllers. The other Crafting station have no real use. Why would I want to keep 4 crafting tools to work with each station, when I can keep one(Weapon/Droid/General tool) and use it for anything. I have tested this a ton of times the end products come out the same way on any of the crafting stations. Is there something special with the other crafting station I'm missing?
Leana_Txorana
Tue Apr 13, 2004 9:38 am
#9

My understanding is when the complexity of the item gets too high, you need a specifc crafting station. To make the advanced items as an architect, I needed to stand by the Structure crafting station and not the general.



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sciguyCO
Wed Apr 14, 2004 12:13 am
#10

This is a bug with the Weapon, Droid, General crafting tools. They count as a "specialized tool" for any schematic, not just weapons/droids/general items, and when paired with a private General crafting station you can make any schematic in the game.


/mood OldFogey
There was a time, lo these many months ago, where you had to use a structural tool for anything more complicated than a wind generator; an armor/clothing tool for anything more complicated than a bone helmet, and a food/chem tool for stimB's. But sometime around the October publish (they were monthly back then, dont'cha'know) the WDG tools became imbued with the all-crafting power you see today.


It's not even close to being a big enough issue to count as an exploit, but I wouldn't expect it to stay around forever.






Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
YamadaMan
Wed Apr 14, 2004 4:47 am
#11

damn, I just got myself four 44.5 rated stations for 1.7M :/



"This morning, the team made a decision to delay the Smuggler profession revamp to Publish 11." TH

Loot Shop (Painting, CAs etc...) Coronet/junction (860 -4724)
-- Kojirou Sasaki - Emperor's Eye (Black Epsilon Ace)
-- Chieko - Master StyleSmith (Master Tailor)
-- Aki'xianghua - Twilek Thug (Master of the LongPole - Rarities Collector)
Desal
Mon Jul 12, 2004 2:04 pm
#12

Do items in the storage hoppers on the Personal Crafting Stations count towards the structure item limit?
Hiwrac
Mon Jul 12, 2004 7:04 pm
#13

yes
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