Architect Archive
Thread: FACTORY CRATES FACTORY CRATES FACTORY CRATES FACTORY CRATES FACTORY CRATES!
hey MAN! DEVS! Factories should be there to relieve people of the GRIND and produce items in mass quantities, not be a prerequisite for building things. (armorsmith, architect, probably weaponsmith).
Whats the deal with FACTORY CRATES? Just cause an item comes from a FACTORY CRATE doesnt give that item magical properties imbued by our creator with inalienable rights yadda yadda yadd. In real life a factory crate is a frigging box with stuff inside. Whotpy doo.
A) Dramatically Increase rate at which factories produce items
B) Increase maintenence on factories
C) Increase timer about 10x on crafting station (like for example, it takes 10 seconds to make a powerup, make it 100 seconds), then only allow all artisan classes to have one crafting station open at any time, then would factories be a valuable asset to players.
D) Get rid of the stupid requirement to build things like:
-Mabari armor requires cloth from frigging FACTORY CRATES
-Heavy Mineral Harvesters requires wall module units from frigging FACTORY CRATES
WHY DOES IT HAVE TO COME INSIDE OF FACTORY CRATES?!!! I think something was overlooked in alpha.
hey MAN! DEVS! Factories should be there to relieve people of the GRIND and produce items in mass quantities, not be a prerequisite for building things. (armorsmith, architect, probably weaponsmith).
Whats the deal with FACTORY CRATES? Just cause an item comes from a FACTORY CRATE doesnt give that item magical properties imbued by our creator with inalienable rights yadda yadda yadd. In real life a factory crate is a frigging box with stuff inside. Whotpy doo.
A) Dramatically Increase rate at which factories produce items
B) Increase maintenence on factories
C) Increase timer about 10x on crafting station (like for example, it takes 10 seconds to make a powerup, make it 100 seconds), then only allow all artisan classes to have one crafting station open at any time, then would factories be a valuable asset to players.
D) Get rid of the stupid requirement to build things like:
-Mabari armor requires cloth from frigging FACTORY CRATES
-Heavy Mineral Harvesters requires wall module units from frigging FACTORY CRATES
WHY DOES IT HAVE TO COME INSIDE OF FACTORY CRATES?!!! I think something was overlooked in alpha.a
Dude... I think you should consider switching professions... you obviously cant handle it.
I did, I have experimented with Droid Engineer/Armorsmith/Architect so far.
No doubt tailors/chefs/weaponsmiths require the almighty FACTORY CRATE also.
How many different forums are you gonna post this crap in?
Oh, and C. ain't gonna happen... remember the grind to get Engineering IV?
-Loserwan Ka'newbie
Some parts just need to be like that... Other times they don't. it depends on how advanced the items are.
In most cases, a profession doesn't require identical products until the upper tiers of their advanced profession.
Here is an analogy of what you are doing... You are trying to put together a dual processor system using different speeds of the same CPU type... Sure, they are similar, even if they have different clock speeds... but not identical, and hence just won't work.
However if you were trying the same for a lower grade component... say Memory. It might actually work. if the requirement was only for PC100, you could mix and match PC100 with PC133.
Now I fully agree... factory production should be sped up... but there's no reason to try and nerf standard production by hand.
Alright, now that I explained this to you, why don't you go back and try getting at least a box or two in an advanced profession before you cry for nerfs.
-Loserwan Ka'Newbie
Because a factory crate containsIDENTICAL items. Every item in the crate has exactly the same stats, a hand crafed item doesn't...each is different.
You want that cloth for the armour...go buy a crate from a tailor or make/buy a wearables factory, get the skills and make your own.
I have no problem with this system. I've made my own factories and make my own crates of stuff...I could just as easily have made deals with different professions for the crates I need.
This is a stupid man.
I wouldnt mind if they removed the multiple armor segments from a crate requirements on armor. In fact, if they keep up the changes with armor enchacements, then you have to loot an obscene number to make a full suit of armor, but its doable, and i can live with it.
The factories wotk fine. And if people like grinding all day long on weapon powerups then let them.