Architect Archive

Thread: Architect experiment SEA's

Bluechiss
Fri Jun 18, 2004 10:43 am
#1

Can someone confirm if these work? Is it possible to get a higher then 13 BER mineral harvestor or a higher then 14 BER fusion?


I have been buying them lately, but want to make sure there is a reason for it before i continue.



Thanks,



------------------------------------------
Minass (was minas but i hate trandoshans so now im minass)
Former Master Bounty Hunter
Retired PvP'er
Master of Opportunity
Vendor: -3459 -5668 Mos Nova, Tatooine (Offers Go Here!)
Pawlin
Fri Jun 18, 2004 11:01 am
#2

Experiment tapes work. However we can't exceed BER13 for heavies, all you get is 1-2 more points to spend in hopper size.


We can't experiment the extraction rate on fusions so no effect there.



Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Bluechiss
Fri Jun 18, 2004 8:13 pm
#3

So, any point in getting +20 to assembly and experimentation?



------------------------------------------
Minass (was minas but i hate trandoshans so now im minass)
Former Master Bounty Hunter
Retired PvP'er
Master of Opportunity
Vendor: -3459 -5668 Mos Nova, Tatooine (Offers Go Here!)
HalloranElder
Fri Jun 18, 2004 8:19 pm
#4

Yes.

It means that you have two more experimentation points, plus a lot less chance to get critical failures, and more changes to get amazing successes.

While crafting harvestors, all it takes is one "good" success instead of a "great" success, and you've got a lot less chance of getting BER 13 on only 10 experimentation points. The extra points, while they won't be used all that often, will be very, very handy.



Enjoy
Aj
----------------------------------------
Shop (Valcyn Server) - Amyrlin, Naboo (-235 3731) specialising in vehicles, vehicle customisation kits, furniture, installations and housing.
Chali Eld'r: Human Master Artisan, Master Architect - Halloran Eld'r: Human Novice Entertainer - Aj: Human Master Geek, Master Wierdo

Bluechiss
Fri Jun 18, 2004 8:23 pm
#5

I mastered architect before (then dropped it, then remastered and dropped again, dont ask) and i was able to make 13 BER's as a non-master. My server had 4 good architect shifts in a row a while back and perfect resources are common.


I just think i'll buy artisan exp/assembly now.


Thanks for the info guys!



------------------------------------------
Minass (was minas but i hate trandoshans so now im minass)
Former Master Bounty Hunter
Retired PvP'er
Master of Opportunity
Vendor: -3459 -5668 Mos Nova, Tatooine (Offers Go Here!)
Nadiel
Fri Jun 18, 2004 10:22 pm
#6

carbonite steel is almost always great for harvies, at least on eclipse since all stats we need are 900+ on most shifts




Nadiel: Furniture Crafter and Miner
Leber: Hunter
Karat: Treasure Hunter
Venders located in Shadowstone Dantooine -1581 -5626

antares_Kauri
Mon Jun 21, 2004 2:18 pm
#7

One question to add to this...

So you can make the best harvesters possible without any extra experimentation points and good resources, if you had resources that were not the best, but good, say, 3000 < HR+SR+2UT < 3600, and had +11 or +12 experimentation, would you be able to make the BER10 mediums and BER13 heavies? Is there anything that experimentation skill attachments would improve outside of hopper sizes?

antares
master pikeman



|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
antares_Kauri
Tue Jun 22, 2004 7:13 am
#8

Anyone know?

antares
master pikeman



|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
PadreBook
Tue Jun 22, 2004 9:04 am
#9

Yes they do work, but they will NOT let you get over BER13 on heavy harvesters or BER14 on fusions. They will allow you to use lower quality resources to get that result though and/or allow you to have larger hopper sizes.

Padre
Owner of +25 Structure Experimentation/+25 Structure Assembly/+25 Structure Complexity (does not work don't bother) plus several other experimenation suits
Pawlin
Tue Jun 22, 2004 9:37 am
#10

Padre, Did you happen to check the complexity tapes to see if it would affect if you need the public or private station to get access to the schematics? Thats one theory that has come up more than once.



Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
PadreBook
Tue Jun 22, 2004 10:52 am
#11



Pawlin wrote:
Padre, Did you happen to check the complexity tapes to see if it would affect if you need the public or private station to get access to the schematics? Thats one theory that has come up more than once.





I wasn't able to test that part. I have since passed the suit to a friend to use. I was first testing the suit without the complexity tapes then to test it with the tapes on it to see if that affected the experimentation/assembly properties/results as that was a significant theory. I never did get to that part of testing. Sorry.

Padre
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