Architect Archive

Thread: Opening cabinets???

Sccot_Heiser
Thu Jun 24, 2004 6:29 pm
#1

What is the command to open up cabinets??
octobe
Thu Jun 24, 2004 6:35 pm
#2

Long story short: You can't open furniture Devs are morons



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Pawlin
Thu Jun 24, 2004 7:04 pm
#3

All the furniture items like chests, cabinets, armoires etc that sound like storage places are simply decorative. None of our furniture products act as containers.




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Makkari
Thu Jun 24, 2004 7:15 pm
#4

But you can cheat and hide a backpack inside the furniture.

It's not the same, but it sure beats looking at backpacks floating in space.
Sccot_Heiser
Thu Jun 24, 2004 7:39 pm
#5

Then why do I see open cabinets all the time? There is a code for it, its /(something). Its in a book that has a bunch of hints and tips on playing starwars. I am just curiouse what the code is.
Pawlin
Thu Jun 24, 2004 10:03 pm
#6






Sccot_Heiser wrote:

Then why do I see open cabinets all the time? There is a code for it, its /(something). Its in a book that has a bunch of hints and tips on playing starwars. I am just curiouse what the code is.







There is no code to open cabinets.


Cabinets are decoration only.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
ShAdOw_00
Fri Jun 25, 2004 8:23 pm
#7

hmmm



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Pheloneus
Sat Jun 26, 2004 8:53 am
#8

never heard of a code to open furniture. decoration is all they are there for, oh and naming them cool things like liquor cabinets LOL where is my lockpick set again?



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Rickey
Sat Jun 26, 2004 12:57 pm
#9

However, in a recent TH post, he mentioned that using cabinets for storage should be relatively easy to implement. My guess would be 2005 though..



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