Architect Archive
Thread: Beta Architects Factories
I don't remember any exceptions for structure factories in beta. I'm notentirely sure thatyou've beenmisinformed, but if you ask me I think you were.
i don't remember seeing this excpetion either.
*piss* I don't think UXP is borked.... they just *trickle* in very very slowly. I remember when I was trying to reach master(in release)seeing my XP rising slowly even though I was not crafting and my factory is not running, only thing I can think of is UXP trickling in slwoly.
There is definitely structure crafting use xp coming from SOMEWHERE... I get 1-5 every minute or so.
Unfortunately, I have no idea where this is coming from.. and I see one problem with it, and that is re-deeding... IF that use xp is coming over time, it is coming VERY VERY slowly.. considering the crafting xp granted for most items, timed use xp will give you twice that.. this of course does not consider the cost of all the sub-components, which for us is most of the cost... and if we made those sub-components ourselves, we don't get the 'consumable' use xp like if someone else made that... thus, even in best case, our use xp is lower than it should be, because our final combines give very little xp compared to the resource cost.
That aside... what I was referring to is the fact that, if a structure is re-deeded... it is no longer yours, it is a generic deed with no creator and the default name. This means, when it is re-placed, you wont get use xp from it.
Deeds are supposed to give the 'consumable' xp grant of 150% of the crafting xp (of the final combine, which is usually very small compared to the crafting xp you got for all the subcomponents plus the final combine)... however, they don't give xp when used... maybe the structures are what are giving us this use xp, and if that is they case, they will ilkely not stay standing long enough before being re-deeded to give you the full xp benefit (considering how slowly the use xp comes in, compared to how MUCH stuff I have out there). Maybe use xp is coming from furniture, or from houses, I don't know. Houses will tend to stay standing longer than harvesters, so might actually fulfill their use xp potential (assuming that they are giving it over time).
Regardless, SOMETHING is screwed up with our use xp. The stated intention was to have deeds give 150% of their crafting cost when used, which avoids the re-deeding problem (and keeps you from getting xp repeatedly).. however, the effectiveness there is lowered because of the relatively low xp from crafting the final deed combine. Components are similiarly supposed to grant use xp to the creator when they are used in a schematic, I believe 100% of crafting cost.. this I believe is happening, however, it only happens if someone ELSE uses your component, and since most architects make their own components, we lose this aspect of use xp as well. If structures are giving use xp over time, we run into the problem of re-deeding removing that potential long before it is fulfilled. Maybe furniture gives use xp in some way, and maybe that is what we are seeing trickling in, in which case, structure use xp is just broken period... unfortunately, we really have no way of knowing.
But somewhere along the line, there is DEFINITELY something not working as they stated it was supposed to work, or as they believe it should be working.
I don't remember there being a distinction for structure factories (though, given the size and lot requirement, they should probably do SOMETHING better than the others! lol)... however, reading this made me think of a different potential...
Use xp... and components... if you use someone elses component in your crafting, they get use xp of, I believe, 150% of the components crafting xp... haven't tested that recently for the actual amount... anyway...
Items produced in factories... they now give 10% cost... however, do they count as being crafted by you?I haven't checked items I made in a factory that come out of a crate, and I don't know anyone that uses factories to make finished products (that I've looked at closely... I've examined weapons, but usually the crafters I know use the factory for the components, not weapons)...
Soooo... well, actually, if they aren't assumed crafted by you, I guess there would be no one to give the use xp to.. hmm... anyway, I just wondered if, maybe, we got use xp from using items we created in a factory in hand-made schematics... and if we did (or should) get xp, would it be 150% of the hand-crafted xp, or 150% of the 10% factory creation xp? (i.e. 15% of the hand crafted xp, for a total of 25% of the total xp you would have gotten if you had made it by hand)
Probably not...
well, it should be that way. ![]()