Architect Archive

Thread: Operate Machiney= Connection lost !!

Marauder38
Fri Jul 25, 2003 9:43 pm
#1

Since 3-4 days , it happened often , when i operate Machinery to get ressource i got : Connection to SWG lost !!


Am i the only one who got that kind of problem ?


Prako LightSun


Architect server:Scylla





Prako LightSun
Naboo,New Alderaa
terrorbeat
Fri Jul 25, 2003 10:48 pm
#2

Nope, I just started another thread about this tonight.


It's odd, for a while, it was usually just the FIRST one I accessed when I logged on, and then rarely after that. Then about a week ago, it almost went away completely. Now today, I got kicked accessing about 40% of my harvesters.






Kaori [FX]
Master Doctor
Novice Teras Kasi 0142

Location: Arca Effex, Corellia
panto
Fri Jul 25, 2003 11:09 pm
#3

It's happening to me too. I can do other things to machinery (pay maintenance, set name, etc) but as soon as I try to 'operate machinery' I lose the connection and the SWG client dies...


Maybe I should lay off the NyQuil when I'm trying to operate heavy machinery?
penf0ld
Sat Jul 26, 2003 1:40 am
#4

I've had this happen to me too.





-----------------------------------------------------------------------------------
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Knocky
Sat Jul 26, 2003 3:51 am
#5

Yep, me to /bug it.
Reywal
Sat Jul 26, 2003 4:40 am
#6

Statred happening to me about 4 days and it is completely random.


Einarr


- Novice Architect on Bloodfin

Deoka
Sat Jul 26, 2003 6:47 am
#7

The patch notes today (July 26th) say this is fixed.


*crosses fingers*




**********************************************************
Deoka - Master Creature Handler, Novice Pistoleer
Marauder38
Sat Jul 26, 2003 6:47 am
#8

July 26th

Client Version 55789.0

  • Improved Server Stability
  • Network Optimizations
  • Fixed an exploit with taming creatures.
  • Corrected the XP bonus for practicing crafting from a 25% bonus to a 5% bonus.
  • Fixed a bug that had removed natural armor on bio-engineered creatures.
  • Fixed a problem where we would 'recommend' an incorrect server during character creation
  • Fixed a potential case where a client would 'ghost'.
  • Fixed an issue where sometimes a corpse would be too far away to harvest or loot, even though you appeared to be right on top of it.
  • Resolved exploit where image designers could make very large or very small players.
  • Fixed a problem where the client would drop connection after selecting 'operate machinery' on a harvester

  • cant wait to log back to see , if it will happen again .




    Prako LightSun
    Naboo,New Alderaa
    Knocky
    Sat Jul 26, 2003 6:59 am
    #9

    I will wait to celebrate judging by past "fixes".
    Kabral
    Sat Jul 26, 2003 7:03 am
    #10

    Oh I do hope this is finally fixed, I went to 10 harvesters this morning and 6 of them dumped me.


    For some reason my computer does a full scan on startup that takes 6-7 min, there is almost an hour wasted this morning.

    Solen80
    Sat Jul 26, 2003 12:12 pm
    #11

    I have had this happen to me from about the second week into release



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    ComicsGuy
    Sat Jul 26, 2003 12:12 pm
    #12

    This happened to me a lot about 2 weeks into the game on the Radiant server.


    I noticed it happened mostly when checking personal extractors, but occasionally on the medium ones as well.


    I /bugged it everyday it happened, and eventually it went away. I haven't had a lost connection from operating a harvester in the last two weeks.

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