Architect Archive

Thread: Suggestion to make architecture more profitable

ObiScout
Sat Jul 26, 2003 2:58 pm
#1

I have been thinking a little bit about how to make architects a bit more of an interesting (read profitable like Weaonsmiths) to play. Right now, structures don't degrade unless maint. is not paid and there really is no imapct to experimention.


Seems like we could add more weapons platforms/turrets to the architecture line. These would share attributes like guns in that they 1) degrade over time and 2) can be experimented on for quality. I know right now these are faction related items, but making them architect craftable could make the field abit more like that of a weaponsmith. i.e. people would pay more for a turret that could fire and extra 10 meters because it could take out enemy positions without getting hit..that sort of thing.


Thoughts?


Braetak


Master Architect/gunfighter/ Scout


Intrepid



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