Architect Archive

Thread: sign my petition and be heard

sce33
Mon Sep 29, 2003 4:01 am
#1

This petition I have started is mainly to get something done about the distribution of skill points as we progress through our chosen professions. I have submitted this post on every profession for fairness and equality. In the Scouting profession, 24 points are required to obtain optimal terrain negotiation. +40 to terrain negotiation divided 4 skill tress, including novice scout. For those professions not requiring any scouting skills, these are a necessary evil. Walking up hills can be quite deadly in pvp. And general questing turns into more of a burden than an adventure with out these skills.
I propose that terrain skills be granted as we obtain Master in our chosen professions. The more professions we master the more skills we obtain. So not to leave the scouting and all its elite professions in the dark, and terrain skills obtained in those trees should be added to the base amount.


Lets all speak up so we can use these skills for something that better servers us. ie.... vendors, medical knowledge, artisan skills etc.
Tik’ee
Wanderhome/Tatooine/Bestine/-2331 -4540
Pistoleer/Smuggler





Dark Lord Odium
-SITH-
Hate, Fear and Anger are my Ally
sce33
Mon Sep 29, 2003 4:02 am
#2

This petition I have started is mainly to get something done about the distribution of skill points as we progress through our chosen professions. I have submitted this post on every profession for fairness and equality. In the Scouting profession, 24 points are required to obtain optimal terrain negotiation. +40 to terrain negotiation divided 4 skill tress, including novice scout. For those professions not requiring any scouting skills, these are a necessary evil. Walking up hills can be quite deadly in pvp. And general questing turns into more of a burden than an adventure with out these skills.
I propose that terrain skills be granted as we obtain Master in our chosen professions. The more professions we master the more skills we obtain. So not to leave the scouting and all its elite professions in the dark, and terrain skills obtained in those trees should be added to the base amount.


Lets all speak up so we can use these skills for something that better servers us. ie.... vendors, medical knowledge, artisan skills etc.
Tik’ee
Wanderhome/Tatooine/Bestine/-2331 -4540
Pistoleer/Smuggler





Dark Lord Odium
-SITH-
Hate, Fear and Anger are my Ally
deadnewbie
Mon Sep 29, 2003 4:09 am
#3

This is dumb.



Imperial Minister of Information
sce33
Mon Sep 29, 2003 4:13 am
#4

negativity without reason is pointless.





Dark Lord Odium
-SITH-
Hate, Fear and Anger are my Ally
Efrum
Mon Sep 29, 2003 4:15 am
#5

I agree with deadnewbie



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ribman -Shortest holo career ever. Holo 1 -Ranger, Holo 2 - Silent
Total professions mastered - 4

I don't suffer from insanity... I enjoy every minute of it.
zenhonky
Mon Sep 29, 2003 4:21 am
#6

I agree with the poster that agreed with the poster that this is dumb.
sce33
Mon Sep 29, 2003 4:41 am
#7

disreguard this thread, was meant for discussion board




Dark Lord Odium
-SITH-
Hate, Fear and Anger are my Ally
jedisliver
Mon Sep 29, 2003 7:21 am
#8

I believe what the others are trying to tell you is everyone wants to be the best at everything. Human nature is greed therefore it would be grand to have "free" skills just for being Master. But look at it on the flip side, that means a Master Weaponsmith or Bounty Hunter should get slicing just because he is a Master... or how about a Master Ranger gaining Feign Death? Not fair because you chose to be a Smuggler for it's unique skills not because everyone can get the ability for hitting Master. Same should be true for those who dedicate their lives to the Wilderness or Medicine.


Hope that gives you some insight on why the others just said "That's a dumb idea"


Lod-Reh ~ Starsider

SatansCircus
Mon Sep 29, 2003 7:25 am
#9

it just doesn't make any sense, terrain negotiation is a scouting skill, why should that be applied to any other profession?



*** sig changed by moderator - inappropriate ***
LordKrell
Mon Sep 29, 2003 7:42 am
#10

Um, this would also render an entire skill tree of the Squad Leader professionrather useless, and SL as a whole is alreadyquite broken.


Besides, such a large proportion of the PvP population are BH dabblers already, so they all have terrain negociation skills.




p.s.: alright, maybe I'm just bitter because eyeshot is what gets me killed the most in PvP.

electricnomad
Mon Sep 29, 2003 1:25 pm
#11

If you want to move faster up hills, get Scouting skills. Simple as that. We're city folk, anyway - why should we get wilderness skills?


Now a small Burst Run boost - that might make sense for a Smuggler who has to get away in a tight spot. Maybe a 5-10 second Burst Run would be a sensible skill - just enough to get out of a building and run around a street corner. Still, I can think of dozens of other skills I'd rather see Smugglers get.


But no way should thatborrowfrom "terrain"-related skills. Our terrain is a grimy street, and as you may have noticed, that's flat.





"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

Slothwizard
Mon Sep 29, 2003 1:28 pm
#12

I'll sign the this petition is dumb petition.


/dumb




.:For smuggling and proffession of the week (image designer) services send me a tell or email:.

Tim-the Sloth
Neclonmite
Tue Sep 30, 2003 12:42 am
#13

Yay, why dont you add on that at master marksman we get to make and use all stimpacks, all weapons, and armor.


We should also get every special ability. Its stupid that master marksmen dont get last ditch and eye shot and +100 pistol speed. Screw it, forget getting it at master. Just give terrain negotiation and all of the above to everyone at novice of any skill.


DO YOU COMPREHEND BALANCE?




-Neclon (Rodian) Galaxy of Bria - Master Weaponsmith - Master Merchant - Master Artisan

-Neclon (Slave of the Holocron) Galaxy of Gorath - Desolation Peake
Mastered So Far:
Artisan | Smuggler | Pistoleer | Bio Engineer | Scout | Marksman | Brawler
Image Designer | Entertainer | Medic | Teras Kasi Artist | Fencer | Swordsman
Pikeman | Squad Leader | Weaponsmith | Architect
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