Architect Archive

Thread: [Q] Making heavy miners in factory.

Bahamanut
Mon Dec 29, 2003 7:22 am
#1

I'm making heavy miners with great BE as I have been saving I can make about 50 of them. I have 100 mining units, enough storage modules, enough of everything. But my question is, do i need al the same walls or don't those have to be factory created. when used in a chematic.



so do the walls need to be crafted in a factory as well or not?



greetings




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Dvnce
Mon Dec 29, 2003 7:40 am
#2

no u dont need all the same walls.. i have run every heavy medium too through factory walls are not required to be identical on any of these..




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Dvnce
Mon Dec 29, 2003 7:41 am
#3

sorry for poor grammer there.. but i think u get what i am trying to say .,,. hehe its almost 700 am and i still cant sleep ..




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Edwina
Mon Dec 29, 2003 8:04 am
#4

If I am reading this correctly, you are wanting to run your finished product (i.e. the harvestor deed) through your factory. If this is so, yes, the walls have to also be run thru the factory as the schem for the deed will require certain serial numbered walls.



Edwina, GM Tradewinds *MnM*

a.k.a
Pro'ly Foru, Mayor, Tradewinds, Corellia (Ahazi)
Dvnce
Mon Dec 29, 2003 8:09 am
#5






Edwina wrote:
If I am reading this correctly, you are wanting to run your finished product (i.e. the harvestor deed) through your factory. If this is so, yes, the walls have to also be run thru the factory as the schem for the deed will require certain serial numbered walls.





this is not correct... the walls do not have to be identical.. like i said in my post i have ran every heavy harvester type and every medium type.. (final product) through factories.. and have not ever needed identical walls.. also didnt need identical structural modules.. on medium miners or water harves either..


they do this becuz it is impossible to run a full schematic on a heavy .. becuz u can t get 7k identical walls...


trust me .. i have made over 300 heavies in a factory.. they are as annoying as ore mining units.. they dont crate up..





Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

PhazeDistortion
Mon Dec 29, 2003 8:10 am
#6

That is incorrect Edwina. Walls and structure modules are exceptions to the normal rules regarding schematics. You do not need the same serial #s on walls or structure modules when making finished installation deeds in a factory. You can even use hand-crafted walls and structs. I currently have schematics for all my harvesters, and throw in whatever walls are currently available when I need to make them.



Phaze Distortion
Kauri Architect of the Year nominee
MistakenIdent
Mon Dec 29, 2003 8:58 am
#7






PhazeDistortion wrote:
That is incorrect Edwina. Walls and structure modules are exceptions to the normal rules regarding schematics. You do not need the same serial #s on walls or structure modules when making finished installation deeds in a factory. You can even use hand-crafted walls and structs. I currently have schematics for all my harvesters, and throw in whatever walls are currently available when I need to make them.





Edwina was correct when we had so much trouble using structure modules from crates in making factory walls. They fixed this issue (walls and structures) when the deves finaly fixed our pulling from crate issue.


Easiest way to know if you have to have crated items is to look at the subcomponant you are using in the schematic build. If there is a serial number on the crate then the factory will require factory parts, otherwise any will do. Storage Modules and Walls are this way now. Not sure about other items yet. Still experimenting.

Bahamanut
Mon Dec 29, 2003 11:41 am
#8

thank you all. I'm gonna start mass produce some BE13 then



create [email protected] put a crew on it, make them find the good ideas and make this game what it should have been from day one
I like stars, I like the galaxy, don't like wars --- i like 67% of the game
ZenDragonMLS
Mon Dec 29, 2003 7:23 pm
#9

I *only* make harvesters in the factory. You can use whatever you have handy for walls in both the initial and subsequent runs. As I accumulate enough ore for another 30-50 walls, I drop the walls in, pick one of my BER13 heavy schematics, and run 5-8 more heavies of that type.



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Bahamanut
Tue Dec 30, 2003 5:09 am
#10

that should make me able to get started but i 'm all out of copper with lowstats for the generator turbines lol, guess those have to week till after newyear



create [email protected] put a crew on it, make them find the good ideas and make this game what it should have been from day one
I like stars, I like the galaxy, don't like wars --- i like 67% of the game
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