Architect Archive

Thread: Revelations in Architecture

Dosadi
Sat Dec 20, 2003 9:15 am
#1

Well recently I've been debating wheter I should continue to be an architect. I recently became mayor of the city of Kzer-Za on dantooine on the tempest server(random plug) and I've been using my architecture to just built my city spending a lot of my own money. I have recently become poor and have 2 city halls and a few larges that I can't sell.


It seems that I can't make a profit in the current ecomony and I've been giving strong consideration to changing professions. Maybe architecure is not he profession for me or maybe I've lots sight as to what it is to be an architect. It feels that I spend more time complaining than I do having fun in the game.


Really I want to ask everyones opinion. Is architecture fun and/or profitable, or has it become a utilitarian profession that is just required to give people storage space?


-Juffo Wupp (Master Architect)





Yum yum bumble bee tuna. I love bumble bee, bumble bee tuna.
All the ladies now!

-Juffo Wupp, Master Architect, Novice Droid Engineer, Politician, Master Medic, Tempest
lizzardfire
Sat Dec 20, 2003 9:53 am
#2

Fun AND Profitable for me.


Specialize my friend.


All I do is custom high end (BER 10 med/BER 13 heavy) harvesters and interior design, making fishtanks and stuff.


That's where the money's at






Lizzardfire | Dark Warrior of Valor
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Master Rifleman | Master Bounty Hunter | Master NoHup
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After taking my meds, drinking a full glass of whiskey,
sniffing model glue and finding an illegal hallucenogen to ingest
I see now that the explanation to all this is simple and crystal clear.
-Jebi Jebi Lasai!

Tetzool
Sat Dec 20, 2003 10:49 am
#3

I am playing an architect on ahazi and i feal the same as you do. There no money in it. I Think that they should limmit the non artisan profetions to 1 or 2 mining instalations.. I mean i can only have two garbage pets, and one have one out at a time, I can not heal or buff, and i cn not fight well, so why should everyone else be able to make the mooney doning things from our profetion when we can not make noey from theres... The dumbest thing off all of it is rich people have no problem spending 3 creds a unit to grind away for master, but they do not realise that it is killing craftes cause there are few buildings that sell for more that 3 creds a unit... and yes the ones that do are the harvesters , the ones that are killing us.... Ya it is realy upsetting theat the atisan classs is getting swred hard core... I say everyone drop it and go fighting class and harvest holo's and sell then for 10 million, thats where the money is at.... And when the dev's fix the economey maybe then fighters will relise how bad we have it..... Thats my wineing for the day....
ZenDragonMLS
Sat Dec 20, 2003 2:30 pm
#4

I'm on Wanderhome and am doing quite well. I rarely make houses, factories, PA Halls or large city structures, although I do them on request. Most of my energy the past 6-8 weeks has been on high-rate harvesters. I also have a moderate furniture and decorating business, although it's taken a back seat lately.

Find a niche, find a set of customers to sell to, and make sure that they are satisfied.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Opok
Sat Dec 20, 2003 7:00 pm
#5

trad your deeds you make for items that other profs use. i trade small houses and now vehichles for things like stim c faction points anything i know ppl want at the time. also learn to rent lots from ppl find 10 ppl who arent crafters and become friends with them then rent there extra lots i use them for harvesters and give them 10% of the resource yeild every 8 days or when the resource shifts, also you can just tip them 10% of the profit you make from selling the resources. the problem is that as an arch you have to expect the housing market to flux just like in real life. if you find that ppl arent buying houses in a certain area move to another and bid high then work them down to a low. i have had times where i would sell 25 small houses in 1 hr at 10k each then have someone come in and sell them for 3k (which is way below anyones profit margin) just move to another city or planet and go again. Architect is the same as any prof eventually you get bored, you have to make it interesting for you to enjoy the job.
SirLagalot
Wed Dec 31, 2003 4:00 am
#6

The houses are waaay too cheap, 10k for a small naboo house, whilearmour sells for like 50k+ a piece I say all architect should raise their prices, since the houses at least lasts alot longer, and should be a long term investment. The whole economy is just whacked. Right now I agree with Dosadi the proffession right now is just utliarian to give the other classes someplace to store their loot that they sell for 400k-1M credits.


Juffo Wup, mycons from SC2?

Drterror
Wed Dec 31, 2003 10:02 am
#7

The key is to mine your own resources. If you can get another account or use someone else's lots I would do it.


Putting 10 (13 rate) minerals on a 60 to 70% ore spot if worth the minimal cost of maintaining them. Not to mention the 500K to 1 million in ore resources you will put in your bank. An architects best friend is his own mining op, a pa with friends, and his friends lots.


I have had 6 months of successful architect sales and have made tens of millions of credits. I must admit I did take a break to do holo professions but I have always kept architect.


If you want to have fun with it don't stress about it. If you get burned out a little take a break for a few weeks then get back into it. Good luck!




Drterror
Nemesis Syndicate Our Website

Drterror's Premium Armor -4747, 5323 North of Theed

"Everyone Dies Not Everyone Truly Lives" - William Wallace
Zell Miller Is My Hero
ZamOceanjogger
Wed Dec 31, 2003 10:11 am
#8

Well I'm not gonna give away all my trade secrets but I love being an architect... it was really tough to grind up to master back in the old days and took me something like 4-6 weeks to do it... then it was a hard slog trying to find buyers of the product... but I kept plugging away... I built up a good strong repeat customer business... and when player cities etc came out.. who do you think they called on first for their buildings and new harvesters ?


The most important thing about architecture is not to chase after every single little sale. Someone doesn't want to pay your prices for something, tough, you know what you are worth and how much effort you have put into it and how much you want to make.... keep the vendor stocked with adverts for custom orders and be prepared to give a little discount on the large orders.


But the absolute most important aspect of this profession to make it viable, is to have an EXCELLENT customer service. Once people realise that they are losing 20-30k in resource revenues by waiting that extra day to buy the really cheap harvester because the architect there is swamped... (explain it to them), they will suddenly realise the foolishness of their ways.


I am nowhere near the cheapest on my server (at least I'm pretty sure I'm not ), but I have over 100 repeat customers. Service, service, service.... but don't cheapen yourself.




Zam Oceanjogger Mistress Architect

"Drake, help I just burnt 1mil ore in a day! "-
"Dude, you have some SERIOUS Issues" - Drakeous
Prices can be found at http://swg.ordo.cc/zam
Vendor in Altus Vista Mall, near Kaadara on Naboo, 6828,3612
4thHokage
Wed Dec 31, 2003 2:00 pm
#9

Architects are screwed on the fact that our stuff never decays. People totally don't understand that the high end harvesters take at least 12k resources to make and then they never have to buy another one from me ever again. You just can't sell harvesters at greater than a 4cpu profit on lowca anymore. And there's always that one idiot going around selling BER 10 mediums for 10k causing everyone else to refuse to buy your stuff saying there's a guy that sells them for 10k!!! I hate those people.
mintas
Wed Dec 31, 2003 2:22 pm
#10

Hello all,


The architect profession is by far the best profession on the server in my opinion. I make about 1.5mil- 3.0 mil a week, but it takes alot of time and reasourses. The one key that everybody misses is that one must meet the customers needs and add them to friends lists. I try to keep med harvesters in stock as well as small houses, but all large ticket items i make to order. I try to give my customers an acccurate time when thier product will be finished, I normally bump the time a bit so I look better than I am and in case i get into some combat. When you are first starting out have a store in a busy city (ie. bestine, anchorhead, coronet, and theed). I also use the forums to advertise products. Thenext thing I do is dont over charge for my products. Now I know it is hard to find the right prices, but just contact other architects as a customer and try to find out thier prices. The materials for medium harvesters are the same minus some quality steel and ore for final construction, so dont charge 40k-50k for a medium mineral, (which I have seen on many forums) when the same harvs that were made prepatch use the same reasourses. The last thing that i dont do is buy any reasourses, unless it is an emergency and never a large amount. One can harvest reasources at .5 creds per unit as opposed to buying them at 3cpu or more. That is all, sorry about the rant. Long live Architects!!


thanx


Mintas Friesh


Master Architect




Capt. Mintas Friesh
Ranger in the Rebel Alliance
NURV Shipyards Coronet 616, -5503


Lecivius
Wed Dec 31, 2003 2:33 pm
#11

"The one key that everybody misses is that one must meet the customers needs and add them to friends lists. "


I am known. I do get orders (thank gawd). Note my first reply, I am stocked. And very well, by anyone's standard (how many archs have 2 pages of high-end deeds on a Vendor?) Special orders get a 2 day turnaround or less, because I have many parts pre manufactured.


I'm glad your enjoying it. I do as well. But bottom line is the market is fading. It already has on some servers, I expect the rest to follow in 8-12 weeks.




Vendor at 3054 2811 Naboo, East of Keren
VofR
Wed Dec 31, 2003 9:32 pm
#12

Mintas,


So your're a miner come architect, even thought of dropping the architect bit and saving yourself the work, cost of factories etc. You could sell the resources you mine and make 6 - 12 mill a week before costs I assume you mean ? You must have access to a few more than your allocated lots to have the resources available in the first place.


Also its up to the architect what he charges, its a one time buy thats guarenteed to make the owner very rich for what ever out lay they got it for.


Not every architect has the luxury of mining all the resources they need by themselves, sub resource pricing just restricts the profession. Causing problems with the amount of lots, to place housing etc. Also means that everyone has everything they need in a matter of weeks, leaving us nothing to build. Architects are there own worst enemy in this regard.


Lecivius
Thu Jan 01, 2004 1:16 am
#13

On Corbantis, the market is headed down the drain. I read others selling for a good return &have to go pop a xanax I have been a Arch for a long time, I have 2 toons so I have a luxury in lot spaces, I have a reputation for high end deeds,and GlobalAdvertising. I have 27 13 BERs (135k), 8 14 Fusions (120K), 5 Med Generic Houses (80K) 5 Naboo Mediums (65K), 2 of every factory (35K), various lesser deeds along the same quality & priceline.....and I sold 1 house in the last 2 weeks. I opened a resource Vendor, and he (along with my Weapons & Vehicle Vendor)is keeping my going now.



I'm glad some of you are doing well. But I believe you are in a minority. And nothing I have read or seen anywhere leads me to believe things will improve. Grinders can and do build one of the most common things we sell after 2 boxes in Housing and flood the market (1 tree down), furniture is a limited market due to saturation, no varience & zero decay(2nd tree gone), experimentation has limited uses since a 0/2/4/0 grinder using 950+ grade materials can make top line Harvesters (3 & 4 trees shot). Holo-Grinders now can flood the market with low cost, non degradeable, zero fluction items. If your already an Arch & enjoy it, great. But don't go there if your looking for a profession to join.




Vendor at 3054 2811 Naboo, East of Keren
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