Architect Archive
Thread: Max experimental BER on Mining Units
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MackAgp
Sun Feb 08, 2004 8:44 am
#1
Hi All,
What's the Max BER that can be experimented to on a Light Ore Mining Unit, is it 4 ? (around 80%) or will it go higher with better resources?
Also, What's the same on the Ore Mining Unit (haven't made any yet, but i guess it's the same process)?
Oh and one last one, Does Ore only ever appear in sub 80% concentrations - i've never seen more than that????
Cheers
RotorofCorRng
Sun Feb 08, 2004 9:00 am
#2
MackAgp wrote:
Hi All,
What's the Max BER that can be experimented to on a Light Ore Mining Unit, is it 4 ? (around 80%) or will it go higher with better resources?
4 on LOMUs you better get atleast 89% for BER10s harvs
Also, What's the same on the Ore Mining Unit (haven't made any yet, but i guess it's the same process)?
Yes
Oh and one last one, Does Ore only ever appear in sub 80% concentrations - i've never seen more than that????
Pretty much.
Cheers
Later
MackAgp
Sun Feb 08, 2004 9:11 am
#3
Thanks for that, Nice concise answers (why don't you work for the Dev's LOL!!!)
RotorofCorRng
Sun Feb 08, 2004 9:19 am
#4
(why don't you work for the Dev's LOL!!!)
Dont mix work with pleasure
knome
Sun Feb 08, 2004 10:04 am
#5
Also, What's the same on the Ore Mining Unit (haven't made any yet, but i guess it's the same process)?
Max ber on those is 6
MackAgp
Sun Feb 08, 2004 11:02 am
#6
Many Thanks Knome 
And for once I'm grinding it cause i want the profession (haven't even seen a holo with this char!!!)
Got 1-4-2-0 and have already stared upgrading my BER 4personalls to Mediums (okay they are only BER 9 atm - due to resources not being best, what makes a BER4 personal don't cut the mustard for medium lol... )
hmmm...
Anybody wanna buy 20 BER 4 personal minerals ?? lol. with power and maint!!! ahh wrong forum for it lol.. never mind!
Tirgwystraff
Sun Feb 08, 2004 10:55 pm
#7
You didn't actually redeed those harvestors did you?? It should only cost you around 500 credits (or less if you mined your own resources for 'em)to make one, and the redeed cost is 1500! Let em burn down
or delete them when done!
Niklesnitz
Mon Feb 09, 2004 7:58 am
#8
just make sure you experiment as high as you can. If you get the light ore mining unit to 4 and still have experimentation points, use them to make it even a higher %. This will help you greatly on final combine. Do this with all the extraction subcomponents for the harvesters.
Bandola
Mon Feb 09, 2004 8:05 am
#9
Niklesnitz wrote:
just make sure you experiment as high as you can. If you get the light ore mining unit to 4 and still have experimentation points, use them to make it even a higher %. This will help you greatly on final combine. Do this with all the extraction subcomponents for the harvesters.
I cannot stress enough how important this is. The percentage on your lomu will affect the final BER achieveble on your medium harvester, you may think it is not worth the risk experimenting up only to get a crit, but the work done at this stage will pay off as any number of crits on experimenting for those final few % points will be more than offset by the greater likelihood of success in reaching 10 BER on the harvester itself. The same rules apply when you start making Heavies.
Oh, and why not consider making a factory run of those 97% lomu's you are going to turn out now, it will be worth it, believe me.
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