Architect Archive

Thread: Stealth Fix For Harvesters....

FlintH
Tue Nov 02, 2004 3:49 pm
#1






Elyssa wrote:

I'm not sure it counts as a "stealth" fix if it's in the patch notes.


"Harvester animations are working properly"







Where?


Must be some problem with the patch notes Ive seen, as Nov 1 and 2 both have the same version number in the post.


Nov 2:


UpdateNotes: Live - November 2, 2004
Version: 103987.104155



  • Fixed a problem where an Overt player flying a player ship would land at a star port and remain unprotected (and attackable). The 30 second safety delay has been restored.
  • Sorosuub Yachts now have the ability to be repaired in the event they take damage from the escape pod.

Nov 1:


UpdateNotes: Live - November 1, 2004
Version: 103987.104155


Performance



  • Improved client performance
  • Fix for whenlaunchpad startsit goes into a full scan -- launchpad should start as normal now


Oct 28:



*******Patch Notes -- Version 103781.103816**********

October 28, 2004



Joystick


  • Add external option to disable force feedback in game
  • Fix force feedback on joysticks other than the first
  • Fix joystick selection to work for joysticks other than the first Improve client stability

UI



  • Fixed /attack and /stand no longer appearing in the combat queue.

Missions



  • Moved Tatooine Imperial tier 1 duty missions to safer locations.
  • The Tier 2 Bwing should only be a boss mob for the Corellia Imperial tier 1 destroy duty

Loot



  • Fixed an issue with loot drop rates

Player Associations



  • PA halls will now consume only 7 lots instead of 9. If your PA halls are existing, then this change will take effect after you pay maintenance

Message Edited by FlintH on 11-02-2004 04:50 PM

Elyssa
Tue Nov 02, 2004 4:46 pm
#2



It was in the patch notes with JTL on the 27th 26th I believe.


http://starwarsgalaxies.station.sony.com/in_live.jsp?page=In%20Live

Crafting

  • Fixed a bug ...
  • Fixed a crafting bug ...
  • Droid Crafting Stations ...
  • When you chose ...
  • Harvester animations are working properly
  • Message Edited by Elyssa on 11-02-2004 05:52 PM



    ------
    Elyssa Alexander (Elder Merchant Correspondent)
    12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
    Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

    "Why the big secret? People are smart, they can handle it."
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

    Elyssa was 1000% correct
    -Pawlin

    FlintH
    Wed Nov 03, 2004 1:04 am
    #3

    Went to check harvesters today. The iron mine were on had shifted out. The harvesters another person had loaded in ANIMATING. Went out of range of mine after I restarted them, then came back,and they were still ANIMATING.
    Elyssa
    Wed Nov 03, 2004 1:17 am
    #4

    I'm not sure it counts as a "stealth" fix if it's in the patch notes.


    "Harvester animations are working properly"



    ------
    Elyssa Alexander (Elder Merchant Correspondent)
    12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
    Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

    "Why the big secret? People are smart, they can handle it."
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

    Elyssa was 1000% correct
    -Pawlin

    Bandola
    Wed Nov 03, 2004 1:31 am
    #5

    Yes, and was discussed at some length in THIS thread :








    __________________________________________________________
    Bandola Da'Gear
    -RETIRED-
    ((The Blue Ghost))

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