Architect Archive

Thread: Garden Pricing

Boromiere
Thu Feb 03, 2005 8:16 am
#1

Hello fellow architects


A quick question for you. I have been an archy for a while, but have really only been making houses and harvesters. Last night I made quite a few gardens and was wondering about price. I put them through my normal pricing calculator which is (resources *3 + components) and components is (resources * 2.5 or 2).


Well for Endor and Dath gardens the price comes out to 118k and small gardens come out to around 33k. I know the prices very greatly among servers, but is this about the right price? I know everything else I sell using the same calculations is usually on par or even a little lower than the other archies on my server.


Just curious





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ravingbantha
Thu Feb 03, 2005 8:35 am
#2

On flurry I sell all structures at a flat 5 cpu. Sell gardens from time to time, since they serve on;y as decoration and add to city upkeep, so most cities don't use them. If and when a customer complains I simply inform them that my structure prices are a flat 5 cpu, and they usually understand, that your not trying to rip them off. expecially with what other prof's charge for their wares.
Pawlin
Thu Feb 03, 2005 11:39 am
#3








Boromiere wrote:

...I know the prices very greatly among servers, but is this about the right price? I know everything else I sell using the same calculations is usually on par or even a little lower than the other archies on my server...




If the price works for you then go for it.


The prices for city structures vary a lot more than other things cause the demand is so low and people don't often stock a full selection do to that. So you'll see wider variations in pricing. I would bet that prices typicallyrange 2-10 cpu for gardens but thats just a guess.




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Boromiere
Thu Feb 03, 2005 12:13 pm
#4

Thanks for the responses...I was just thinking that charing over 100k for a garden was a bit much. But you're right, bottom line is charge what you think they're worth. After all, 14 walls is a lot of Ore





Owajachi - The Infamous Pink Jedi
Sypris - Engineering Trader Extraordinaire
Dark Forces - Tempest Galaxy
Vendor's located just outside Jaxian Bay at -5868, 6427
Artificial Intelligence (AI) - Premium Droids and Accessories

LonelyGhost
Thu Feb 03, 2005 12:18 pm
#5

Heck, consideringLarges use more than Guild Halls and the like, I sell them at 8cpu or so. My large's are about 515k each. Too many walls to give them out at much less, not to mention having to seek out Flora.



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ravingbantha
Fri Feb 04, 2005 8:02 am
#6

100k does sound like alot, but when a customer complains explain how much resources go into making it. Me I went through my data pad awhile back and looked to see exactly how many resources each structure requires. Wrote all that down and chaged an exact cpu. when a customer makes a statement about how high the price is, I pull out my notepad, quote him the resource usage. Ususally they understand that I'm not trying to rip them off, and buy. Every once in awhile I get a retort about how so and so is charging far less, I simply inform then that so and so isdoing more harm than good, and ask for his wp.


I argued with several architects on my server a few months back over pricing, many insisted that 3 cpu was more than adaquate. Their no longer architects, and I still sell structures all the time. I used to keep 1 of each major structure on my vendor but now I'm looking at putting 3 of each on there. It's just getting to where I loose to many sales by having only 1 of each. and it's all at 5cpu.
bluejanus
Fri Feb 04, 2005 8:07 am
#7

I've sold more city halls so far this year than I have gardens ever.





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ravingbantha
Fri Feb 04, 2005 9:53 am
#8

untill 2 weeks ago I would have said the same thing, then I sold almost every tat and naboo garden I had instock... go figure
Mystyrys
Fri Feb 04, 2005 10:43 am
#9






ravingbantha wrote:

untill 2 weeks ago I would have said the same thing, then I sold almost every tat and naboo garden I had instock... go figure







Hmm. I have a theory about that. As an Architect on one server and a Mayor on another.


Yes, previously gardens didn't sell well. Most cities didn't bother with them as they were expensive to buy, expensive on city upkeep and took up valuable space needed for citizen housing. However, since the hologrinder diaspora, the exodus to other games, normal MMO attrition rate and ghost houses finally disappearing (until this last patch made them permanent), lots of cities became ghost towns.


To retain the still active citizens and to entice new ones to move in, many cities are now using gardens, fountains, lights and new "user-friendly" city layouts and to fill in the newly opened up areas.


No more urban sprawl and forcing visitors to travel hither and yon to find your shops and community services buildings. Centralized merchant and services locations, mere steps from the shuttleport, with plazas, squares, boulevards -- fully decorated with gardens, etc. -- are becoming more prevelant. Neighborhoods with parks. Lanes lined with trees and fountains.


Filling in the empty areas with decorative gardens and fountains takes away that "ghost town" look.


And for some cities, the added expenses are not an issue. Many long term players are drowning in wealth. Donations to city treasuries, guild hunts, and a new attitude of acceptance and the need for city taxes is usually enough to afford these extra and non-essential city amenities.


Filling a city with"pretties" isone way of showingoff your city has a healthy treasury and an active mayor and citizens to keep it that way. It attracts new citizens and customers. An if you've got it, flaunt it kind of thing.


And with the increase in house item limits and the reduction in lots used, I foresee an increase in furniture sales and larger houses as well. Not everyone uses just smalls for just storage. I've talked with lots of people who are aching to finally decorate every room on every level of their guild hall or large house. They are just waiting for that patch before they go on a buying spree.




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ravingbantha
Sat Feb 05, 2005 2:47 pm
#10

Yeah I love the new house limits. I think the large houses are fun to have and decorate, and look foward to plaopping one down after the patch.
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