Architect Archive
Thread: Harvesters Durability?
I'm running a harvesters farm for my guild. Every few days a few more of our units need repair, now our whole field is damaged when I log in to do maintence. But I always pay more that 24 hrs of credits and power, and I am always checking them at the same time of day.
I could understand, I maybe I missed one. But how can I miss 15! And they are 1.5-4.5k late.
The reasons I can think of is that the units have a durability and they wear-out. Normally a medium cost 1.5k. I think whats happening is that after the tenth day its 3.k, then 4.5 then next day and so on.
Is there a durability on harvesters that causes a unit to wear out even if its paid in full all the time?
Is there a way to check the durability?
Is there a way to fix the durability on a harvester?
Anyone other ideas what it could be?