Architect Archive

Thread: Harvesters Durability?

TheBlackfoot
Tue Jul 15, 2003 5:41 pm
#1

I'm running a harvesters farm for my guild. Every few days a few more of our units need repair, now our whole field is damaged when I log in to do maintence. But I always pay more that 24 hrs of credits and power, and I am always checking them at the same time of day.


I could understand, I maybe I missed one. But how can I miss 15! And they are 1.5-4.5k late.


The reasons I can think of is that the units have a durability and they wear-out. Normally a medium cost 1.5k. I think whats happening is that after the tenth day its 3.k, then 4.5 then next day and so on.


Is there a durability on harvesters that causes a unit to wear out even if its paid in full all the time?


Is there a way to check the durability?


Is there a way to fix the durability on a harvester?


Anyone other ideas what it could be?

Foots
Tue Jul 15, 2003 6:05 pm
#2

It's got to be a bug. If the status panel says you've got $ for 1 day 12 hours of maintenance, yet 24 hours later the maintenance pool is empty and the harvester is damaged, what else could it be? It's happened to me more than once and I've bugged it.
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