Architect Archive

Thread: New Arch. question

ARealStud
Fri Jan 16, 2004 10:25 am
#1

I am a new Architect, i originally just took it for the holo grind, but now i have found that i like it and it is a good alternative to killing everything. My questionis, is there a guide or some form of reference to help me with what kind of materials work best for thing i may be crafting. Please let me know.

Pawlin
Fri Jan 16, 2004 10:37 am
#2

For most items that architects make the quality of materials doesn't matter at all. This is true for all buildings, factories, city structures and furniture.


Couple big exceptions are good harvesters and high rating crafting stations. From the FAQ:


http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=40861


Q-5.5: How do I make a BER 13 heavy / BER 10 medium?


A-5.5: You have to use good materials for the main mining part and during the final combine. The materials for walls, storage modules or generator turbines do not matter. Ore mining units, Light ore mining units, Turbo fluidic drilling pump unit, fluidic drilling pump unit, Heavy harvesting mechanism, harvesting mechanism are the mining units. The materials should have high Heat resist, Shock resist and Unit toughness. The formula is HR + SR + UT + UT. That number should be as close to 4000 as possible. The mining unit should be highly experimented and in the 90's. The medium level units should say BER 4 on the schematic and the heavies should be BER 6. Whenever the schematics call for a chemical, you can use lube oil which does not have the stats and therefore counts as perfect.


Q-5.3: How do I make a good crafting station?


A-5.3: To make a crafting station with a high functional rating in the 40's you need to use all the optional components and everything has to be highly experimented with high quality materials. The crafting station itself should use 400 of very high conductivity metal (usually copper has high cond.) say around 990 or better. The other 50 can be an ore which does not have conductivity and therefore counts as perfect. All the optional parts use high overall quality and it should be as high as you can get. The droid storage components have to be made by a novice droid engineer. The control units and micro sensors are master artisan items. So either find a supplier or attain those skills yourself.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Difinity
Fri Jan 16, 2004 10:37 am
#3

That's the same question I have on another thread:


http://forums.station.sony.com/swg/board/message?board.id=architect&message.id=43240




THERE IS NO SIGNATURE...........
ZenDragonMLS
Fri Jan 16, 2004 10:38 am
#4

Check out the "FAQ" (someplace around here - we haven't gotten it stickied yet.) That should get you started. Then look for anything on the first couple of pages with "BER" in the title and read them.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Pawlin
Fri Jan 16, 2004 10:46 am
#5

Beat ya by a minute Zen!





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
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