Architect Archive
Thread: Structure Factory Exploit, get it while it is hot!
OMG, the structure factory crate exploit works great! I can't believe that they haven't fixed this obvious hack yet!
Come to think of it, all the dev's would have to do is fix the structure factory so that it pulled items out of factory crates instead of allowing manual entry of components! So easy!
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Methinks someone is trying to get the devs to look at getting factories to pull from crates quicker than normal. ![]()
Although I'll say that since the last patch almost everything I've run through the factories have, in fact, pulled from crates. The only thing not working for me at the moment is wall schems won't pull structure segments out.
Obviously this guy read the previous post about calling all bugs an exploit to get the devs to look at them.
However, I certainly don't want them to make it so the input hopper only takes crates! Not everything I put in there had to come from a factory.
Did you know that a whale's p-e-n-i-s is called a "Dork"?
Did you know that the word "Depp" is German for "Village Idiot"? I wonder if Jonny Depp knows this?
At a penny a-piece, that's my two cents worth.
Blethezar wrote:
Gedd, walls work fine if you use 10 crates of structure components. Currently factories will not pull multiple items from 1 crate to make anything.
Ronac if this is true you are my hero!
Gonna try right now,
Plato-Bria