Architect Archive
Thread: Devs said anything about a raise or lower command?
Holocron wrote:This is something we have been actively discussing recently, and we all see the great value it can add for anyone who owns a structure.
We do have to solve the technical hurdles that were associated with furniture structure placement. Mostly, we need to make sure you can't raise it through the ceiling and then be unable to get it back (something that used to happen with walls--and ceilings are tougher because I am not sure we actually collide against ceilings, since it was never an issue before...!).
Why can't they just make all structure ceilings the same as floors or add a "floor" just above the ceiling? If floors were non-collidable, you'd fall through them - and in PA halls, you could fall straight through to the basement from the 2nd floor.