Architect Archive

Thread: Top Ten Reasons To Be An Architect . . .

AzidarNath
Fri Sep 19, 2003 7:14 pm
#1

Ok. Here goes:


10.


9.


8.


7.


6.


5.


4.


3.


2.


and, wait for it, the number one reason to be an Architect . . .


1.






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Korbyn Daxx
Master Shipwright
Daxx Shipyards, 200m East of Rebel Outpost on Rori, Bria.
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Jigrah
Fri Sep 19, 2003 7:17 pm
#2

Well I will have to say the best thing about bieng an architect is you can equip yourself with a fleet of harvestors. Not many people can do that.
CyprianCarthage
Fri Sep 19, 2003 9:55 pm
#3

Number 0: It's better than Droid Engineering.



"May you sleep well, and dream of Droideka" -- Traditional Droid Engineer blessing

Cyprian Carthage
Master Droid Engineer in Coronet City (Naritus)
Droid Shop SE of town: 676, -5385
Azrael101
Sat Sep 20, 2003 4:36 am
#4

Darth Vader:


"Yes, I want all architects poor and broke. That way, they will not be able to build a Death Star to rival my own."


Trooper:


"Sir, They are already poor and broke."


Darth Vader:


"Excellent, have the droid engineersshare theirfate."




Trooper comes home, takes off mask, its an SOE Programmer.




A'zrael
Starsider
Visit us at
Exoduscentral.net
SquidfaceEbov
Sat Sep 20, 2003 4:43 am
#5

i made 1,000,000 creds by selling 2 pa's and a couple other various structures in a couple hours of gameplay. And to those that respond ... and then you were out of materials... nope.. as a masterarchitect i also have around 25heavies running - between me and my crew. Materials are no object at all at this point.. i have enuf to make lots of pa halls... i'd say access to that kind of easy cashflow is a pretty good reason to be master.



nice post btw. i give you the whiner of the week award.. and that's not easily accomplished on these boards!

Quadork
Sat Sep 20, 2003 4:43 pm
#6

Squidface, this post reeks of the sweet scent of sarcasm. A smell that you nose apparently cannot detect.



N PercH N
KoA: We're so uber that people take out restraining orders on us!

toolman70
Sat Sep 20, 2003 6:52 pm
#7

When done well , you can make a boatload of money , its all about the patience ...oh and having another profession to fall back on hehe
Kriterian
Sun Sep 21, 2003 6:08 am
#8






SquidfaceEbov wrote:

i made 1,000,000 creds by selling 2 pa's and a couple other various structures in a couple hours of gameplay. And to those that respond ... and then you were out of materials... nope.. as a masterarchitect i also have around 25heavies running - between me and my crew. Materials are no object at all at this point.. i have enuf to make lots of pa halls... i'd say access to that kind of easy cashflow is a pretty good reason to be master.




That's still not a very good reason to be an architect. Considering that JoeNewbie the bounty hunter can take those same resources and sell them on the bazaar. He will make more profit with no losses.The architectwould lose a significant amount on crit failures, especially on the final product.



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Zane Farstrider
Master Artisan / Master Architect
Daelite
Sun Sep 21, 2003 7:54 am
#9

Sorry I don't have access to unlimited resources, so I cannot do 1.000,000,000,000 in a few hours. I WORK for anything I get and handouts from others isn't it. If you want to be a millionaire may I suggest Master Smuggler...I know of a Master Smuggler who has almost 4 million banked. Not me, I am lucky to pay my harvester/facotry/house maintenance each day.



KI'ki
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