Architect Archive

Thread: What resources do you use the most and what stats are important?

Jamesm
Thu Sep 18, 2003 3:25 pm
#1

I was wondering if everyone could help me out here. I would like to know what resources are used for this profession and what stats are important. Reason I am asking is because I plan on opening a good size harvesting operation but I don’t want to be harvesting junk. I want to provide a good product to the customer. Please help me out.


Thanks in advance


Jamesm

Jamesm
Thu Sep 18, 2003 3:27 pm
#2

Hello all


I was wondering if everyone could help me out here. I would like to know what resources are used for this profession and what stats are important. Reason I am asking is because I plan on opening a good size harvesting operation but I don’t want to be harvesting junk. I want to provide a good product to the customer. Please help me out.


Thanks in advance


Jamesm



Jamesm
Thu Sep 18, 2003 3:28 pm
#3

What resources do you use the most and what stats are important?


I was wondering if everyone could help me out here. I would like to know what resources are used for this profession and what stats are important. Reason I am asking is because I plan on opening a good size harvesting operation but I don’t want to be harvesting junk. I want to provide a good product to the customer. Please help me out.


Thanks in advance


Jamesm

Jamesm
Thu Sep 18, 2003 3:30 pm
#4

Hello Everyone


I was wondering if everyone could help me out here. I would like to know what resources are used for this profession and what stats are important. Reason I am asking is because I plan on opening a good size harvesting operation but I don’t want to be harvesting junk. I want to provide a good product to the customer. Please help me out.


Thanks in advance


Jamesm

NoHup
Thu Sep 18, 2003 3:31 pm
#5

lots of threads open in here for this one, but to recap:


All hides and bones. Most important stats are OQ, SR, MALL, UT. OQ and SR being HIGHLY important.


If you want a run down of all the different types of minerals, chemicalsand what not, I would point you to swgcenter.com. All of the armor schematics are available there. What server are you on?




NoHup ProcFreq, Valcyn
Master Forum Moderator
http://www.swg-forums.com
Dolem1te
Thu Sep 18, 2003 3:32 pm
#6

overall quality and conductivity mostly even though for the most part it doesnt help.


as for materials, steel, aluminum, copper, fiberplast, polymer and inert gas. the higher end items and droids need specific types of these which i dont all remember at the moment.




Over-Clocked Sliced Stun Comp Armor and Imp PSG's
Sabre Edge, Dantooine (6395, -6490)
Doley Mite. NothaHari. Willi Green

Thodious
Thu Sep 18, 2003 3:37 pm
#7

Once they get the schematics section fixed again ..... www.SWGCraft.com



Thodius




JAJTSTQ
Predator-Flurry
Thu Sep 18, 2003 3:44 pm
#8

Low Grade Ore - Low Grade Ore - Low Grade Ore


Overall Quality? What's that?




Predator - Flurry
Master Architech, Artisian, and Merchant - Talus
In business since.. well, yesterday...
Jigrah
Thu Sep 18, 2003 3:57 pm
#9

I think it effects the rate at which items spawn monsters, cause I swear the miners i have that were made out of High OQ dont have nearly the amount of monsters compared to the ones that have low OQ.
Ropock
Thu Sep 18, 2003 4:14 pm
#10

yeah Jigrah... since i started experimenting up the results on my harvesters I've notice the camp spawns of aggressive monsters has gone down.... hopefully no one else notices that.. i can corner the market for all the non combat types!!!!!



Ropock Epock
Master Architect
Moenia, Naboo - Kettemoor

Interior design screenshots at www.81x.com/gridlokk/SWGdesigns
Ropock
Thu Sep 18, 2003 4:16 pm
#11

oh, and on the original post... either low grade ore... or get with an architect and see if you can provide him his metals. i pay 2:1 for 50k steel each week so I can just harvest ore with my harvesters. works great for me and the dealer i set up with.



Ropock Epock
Master Architect
Moenia, Naboo - Kettemoor

Interior design screenshots at www.81x.com/gridlokk/SWGdesigns
SmugglerSnake
Thu Sep 18, 2003 4:44 pm
#12

Asking is quicker than checking a broken website, wouldn't you say so Thodius?


I can't speak for others, James, but for the longest time I had a bunch of link-steel aluminum that had 711 conductivity and 988 overall quality. I was using that stuff to make everything.


So for me, if I had a choice of 500k units of a single resource, it'd be link-steel aluminum (used in laser carbines/rifles as well) with high OQ and conductivity. Hope that helps some.

DigMasta
Thu Sep 18, 2003 10:50 pm
#13

Irolunn Reactive Gas, Ostrine Carbonate Ore, and a high OQ polymer. The two rares needed for ABPH's. Can't live without 'em. The list of -other- stuff is quite long. But these are the two you simply cannot do without in large quantities.



--------------------
Oush Specular, Master Weaponsmith
Riverlands, Coronet, Corellia (-1043, -3772)
The widest selection of weapons in the Galaxy, from
Vk's to HPBC's. Dedicated grenade vendor, too!
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