Architect Archive
Thread: My solar generator is hosed
Ok, I checked my solar generator today and discovered it had a hopper size of 1885. That's right, it can't even store 24 hours worth of production. I'm pretty sure (though not positive), that before the last patch, the hopper size was much larger. So what I want to know is: did the last patch introduce (or activate) a new experimentable hopper capacity? Is it possible that a medium harvester (I believe solar gen is medium harvester, no?) can EVER have that low of a hopper capacity legitimately, or is my hopper just BUGGED?
I filed a CS ticket, hoping maybe, MAYBE, they can fix this, but if this can't be fixed, it means that the solar generator I payed 20k creds for is almost TOTALLY useless to me. I have wind generators with *significantly* larger hopper sizes. Has anyone else reported hopper sizes getting f---ed by the last patch?
hmm......mine all seem to be normal, must be one of the lucky ones
and two also old, but I think never placed or never in a long time that are/were fine.
I have one solar that I'd been relying on, prior to the patch everything was fine, I re-deeded and was looking for a new spot. Patch happened, my solar harvester now has a hopper size of 1622. I am, as they say, up the creek without a paddle, my boat is starting to fill and my harvs will run out of power tonight ![]()
not happy.
Some of my miners got hosed too. After the update, deeded things had a crappy storage capacity. My medium miners had a 5k hopper. Desperate for resources, I placed some of them thinking "they have to fix this anyway." Couple days later, they fix baseline all deeded miners, but not the nerfed miners that you placed. I actually sold it for 5k with 2k maintenance still in it....guess it wasn't a total loss....or was it?
Same problem for me I have 4 solar collectors with 1899 hopper size and they pull rates are 5, instead of the 8 they were when I deployed last week. Redeeding only cost me 3k each and didn't fix them.
I also had my deep crust chemical extractor go to a 13k hopper size instead of the 100k it was when deployed.
Hopefully all will be fixed soon.
-=Davst
2 are fine.
6 are capped at 1700 or so..
Less than 1 day capacity....
ARGH!!!
I also filed a ticket yesterday..
Yes, 5 of my 10 solar generators also have capacities less than 2K. Does not feel good. If I don't hear about people getting this fixed via consumer tickets this week, then this weekend I will be setting those 5 generators aside and building new ones .. since I only check em twice a week, I amnot harvestingabout 200K of energy a week so the payback for just remaking new ones immediately is only a few days. Waiting for SWGO activity is too expensive.
Bondserv.
I was in game last night, and it was still off...
I did not get a chance to log in today..