Architect Archive

Thread: Pricing and Other thoughts

Webco8u
Thu Oct 16, 2003 12:40 am
#1

Med Harvester spec rate 7 i think should sell for 115k, now this is what i think, not what will happen mind you.


Heavy harvesters used to sell, well i sell them for 115k. Now that a med harvester can match the spec rate of a none experimented heavy, shouldnt that dictate the value of a spec rate of 7?


For the time being im selling Med harvesters with a spec rate of 7 for 50k. I really feel that med harvesters need to be required to have 3 wall mods now.


My fusions im making are spec rate of 16 to 19, my heavy floral and chems are spec rate 10. Again the value of a spec rate of 7 was around, lets say 100k for round numbers. That meant that for every point of extractionrate you were paying roughly 15k a point, or 17k a wall unit.



THe value on a heavy harvester has been under minded now and some type of balance should be in order.



What do the rest of you think?



Webco BKB


Chilastra

Reeka
Thu Oct 16, 2003 12:59 am
#2

I think we need to wait forthe dust to settle and see how the changes turn out.


Confirmed: We will be able to experiment exrraction rates.


Fact: Some extraction rates WILL change and other MAY change. Judging from GreenMarines post Fussions are the main culprit, and new HQ mediums will equal the worst of the worst Heavies.


Assumption: Assuming base rates with a critical fail 0% experiment remain as they are equaling pre-experimented harvesters then it may be safe to assume that we can still get 7kg/h on a medium.


Fact: Some schematics are changing, mainly noted fluidic drilling pumps. You can't assume they are going to scale the same resource wise or even possibly notreuquire special resources. We need to wait and see which schematics change and how.


Fact: A month from now we will get getting 5 more experimentation points.


Assumption: To make ths meaningfull, it will be impossible to hit the caps with resources that have 1000 UT and 5 points. So the uber harvesters you make this weekend will most likley be middle of the raod harvesters a month from now.


Assumption: Any havesters that are current;y made with above cap stats will most likley be retro nerfed.


Summary: This discussion should be held after the next large publish. I am not opposed to selling these harvesters now. I dont push them however. People approach me and want them. I let them know that I do not know the status and there is a potential for them to turn out being just your avg. harvester or even gimped. If they are willing to accept that, then I use my own scale and price them according to quality, I will not sell them for my pre-experimented prices. Reason being, I am still using my high quality materials and they know the risk they are taking. Otherwise I am banking my resources till I have 10 points and the smoke settles and things are "working as intended".




________________________________________
Reeka Oxa [Foreman]
OE-I Mall
- Structures, Furntiure, Droids & Smuggling Tools -2000 -3900 Tatooine, Starsider
Still awaiting the perfect single player MMO


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