Architect Archive

Thread: Quality Resource Question

dorkimoe
Thu Jul 29, 2004 5:13 am
#1

Last time i did arcitecht the quality of resources didnt matter , you couldnt exp on the stuff. anyone have a chart that shows what kind of quality matters for each part of the harvester?



dOrK
If i win an auction- please email dork ingame and we will setup how to make the deal
If YOU win an auction please email me ingame ( i have to many auctions going lol)
dorkimoe
Thu Jul 29, 2004 5:47 am
#2

any takers



dOrK
If i win an auction- please email dork ingame and we will setup how to make the deal
If YOU win an auction please email me ingame ( i have to many auctions going lol)
Bandola
Thu Jul 29, 2004 6:13 am
#3

There are numerous posts asking and addressing this question, for full details you could do worse than to check the FAQ stickied at the top of the board, or search for a thread whos title tells you it is about how to make BER10 & BER13 harvs. Or you could simply check the schematic for what you want to make.

Alternatively the abridged version is HR/SR+UT(x2) count for experimenting for extraction rate in the final combine and in the major 'mining unit' (omu, tfdp, hm etc.), MA counts in the final combine for experimenting hopper size, but is not worth concentrating on, especially if it is at the expense of one of the other 3.




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

ZenDragonMLS
Thu Jul 29, 2004 7:57 am
#4

The FAQ is your friend - read it often.


Also, the Architect forum is a pretty friendly place and people respond to questions, butbumping fora response 30 minutes after you first post might be expecting a bit too much in responsiveness.



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