Architect Archive

Thread: Experimentation and resource quality in furnitue

Notriks
Wed Apr 20, 2005 1:30 pm
#1

Cheers mate. Will save me time and effort next time. :-)
Elyssa
Wed Apr 20, 2005 3:04 pm
#2

Every experiment you run on an item increases the item's complexity.

This in turn increases the time it takes to produce the item.

Since experimentation does nothing for most furniture, the only thing experimenting on it does is slow you down.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

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Elyssa was 1000% correct
-Pawlin

Notriks
Thu Apr 21, 2005 12:03 am
#3

Just wondering - does it make any difference at all? I'm a novice architect making torches for a mate, and I'm not sure why I'm going all out for the best resources and experimenting with stuff to improve quality. A torch is just a torch, surely!
Pawlin
Thu Apr 21, 2005 12:41 am
#4

It doesn't matter for almost all furniture.


Candles and lamps are an exception where you can experiment for a higher lifespan. But lights don't actually go out until you move them so they can effectively last forever.


Torches don't decay like the other light sources, so it doesn't matter for them. (Unless they changed it).




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

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** Please refer to Elyssa's answer
Notriks
Thu Apr 21, 2005 11:18 am
#5

That's what I figured. It'll be a faster life for me from now on!
Traie
Fri Apr 22, 2005 1:23 pm
#6

I dunno, that 90% couch suuuure does feel more comfortable.



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bluejanus
Mon Apr 25, 2005 12:08 pm
#7

If you can get 90% on a couch, you're wasting good resources.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
bluejanus
Mon Apr 25, 2005 12:09 pm
#8






Pawlin wrote:

It doesn't matter for almost all furniture.


Candles and lamps are an exception where you can experiment for a higher lifespan. But lights don't actually go out until you move them so they can effectively last forever.


Torches don't decay like the other light sources, so it doesn't matter for them. (Unless they changed it).







Hasn't changed. And neither have streetlamps.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
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