Architect Archive

Thread: Politicians and their relationships with Architects

Jaeke
Fri Oct 24, 2003 7:03 am
#1

I'm gonna give up master merch to get Politician and try this player city thing on Lowca. I'm building up the app points and getting some connections together so I can have two or more PAs move into the city at founding, to keep it from getting ganked by GOON or somebody.

Anyway, do you think politicians are going to need pet architects to make them stuff or that there will be a market for buildings?

Jake

ps I'm going to use this blatantly OT thread to keep any info I get about politicians, it's convenient storage. On TC there is a politician trainer in bestine at -1126 -3616, the capital building.
Gla1ve
Fri Oct 24, 2003 7:06 am
#2

I'm pretty sure there will be a market for the buildings as most cities will be taken care of by PA archs. The rest of the structures will be more of a fair game.




I may not agree with what you have to say, but I will defend unto death your right to say it
~ Voltaire
Jaeke
Fri Oct 24, 2003 7:15 am
#3

So you're saying there will or won't? If the buildings are taken care of by PA archs then there's no market outside there.

Jake

ps Another Politician Trainer on Corellia, Coronet, -217 -4500. Again in front of the capital building
Dayln
Fri Oct 24, 2003 7:18 am
#4

Im married and not prepared to get into a relationship right now.


Most cities will either start with a PA, or quickly be dominated by a PA, those PA's have one or more Master architects that will be making most of the structures for the politician who is likely also a member or the guildmaster of the PA.


Gla1ve
Fri Oct 24, 2003 7:23 am
#5

Ok dalyn...no more coffee for you this morning


I'm saying that there will be a market for the other city structures, but not as large as you might think. I don't see it being a "California Gold Rush". Those same PA archs handling the Halls for their cities will also do a majority of the other city structures. Being as these new structures will consume resources rather quickly, some will more than likely opt to purchase some of the buildings so as to not deplete the reserves they've built over time. Instead of looking at the city structures for market..think "smaller"




I may not agree with what you have to say, but I will defend unto death your right to say it
~ Voltaire
Jaeke
Fri Oct 24, 2003 7:48 am
#6

Yeah I think this is where there will be a problem, City Halls and such won't be much of a moneymaker for us, which is fine, looking at the resource cost to make them it's not worth tying all that up anyway. I'm gonna be my own arch/politician and mayor to start out, I hope to get a couple small PAs to get involved. I think if I can find the right ones we'll be all set, that 256m radius will fill up pretty quickly.

Jake

ps Politician trainer naboo 4703 -1368 (Deeja Peak is the capital of Naboo?)
Ropock
Fri Oct 24, 2003 1:41 pm
#7

I think resource usage will be less of a problem for the archs in cities than some people realize. there are only so many structures that can be placed in each size city. you must advance both the city size and the politicians skill level in order place more advanced structures, so.... you have the time in between each city level and election to regather resources for the next level.


Now, if there is a market to be had by the average non city or PA oriented architect (like myself) i think it will be with the player placed buildings not the politician placed ones. Unfortunately, if you get a PA that wants to control everything the Mayor could simply not give permission to place something unless it was purchased from their PA architect. You also have the issue of placement in cities that have been preplanned... merchant tents will be great, but only if there is somewhere the mayor will let you put it.....




Ropock Epock
Master Architect
Moenia, Naboo - Kettemoor

Interior design screenshots at www.81x.com/gridlokk/SWGdesigns
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