Architect Archive

Thread: PREPATCH AND POSTPATCH FUSION GENS. Is there a difference?

SinisterFiend
Tue Oct 21, 2003 4:09 am
#1

Just wanted to know if there wasa difference with the fusion gen's like the large harvs and such. Wasn't sure if I should make new ones or not.



Thanks.




Sinisterz Mysterio & Sugalipz Flirtasia Divine Warlords and Legion Of The New Republic)
Representing one of The New Republic's Finest guilds
FA
Tue Oct 21, 2003 4:18 am
#2

Made a 16spec rate Fusion since then, could possably get better as one of my resources wasn't that great.


Still replacing all my old hvy's with 7spec Med's now, kinda sick heh.




--------------------------------------------
Anduran
First month Master Arch solo - ran to my harvesters baby.
Former Master
Architech-Weaponsmith-Creature Handler-Swordsman-Shipwright-TKA
RSF Ace
Corsec Ace
Kezie
Tue Oct 21, 2003 4:24 am
#3

Standard Fusions are base rate 14, after patch you can get them with a base rate 15 or 16 with good experimentals.


SinisterFiend
Tue Oct 21, 2003 4:30 am
#4

Thanks guys. So 14-16? Not worth remaking some new ones to replace my old ones then I guess. Your reply's are much appreciated.




Sinisterz Mysterio & Sugalipz Flirtasia Divine Warlords and Legion Of The New Republic)
Representing one of The New Republic's Finest guilds
StarRider99
Tue Oct 21, 2003 4:32 am
#5

I have 2 twenty Kg fusions that were both fully experimented pre-patch...Hooper size 400K
FA
Wed Oct 22, 2003 12:09 am
#6

Forgot to add my old fusion is only 13 spec now. Forgot exact hopper size, 50k maybe.



--------------------------------------------
Anduran
First month Master Arch solo - ran to my harvesters baby.
Former Master
Architech-Weaponsmith-Creature Handler-Swordsman-Shipwright-TKA
RSF Ace
Corsec Ace
Kezie
Fri Oct 24, 2003 10:35 pm
#7

you say you have to 20 to base Fusions well at a 78% on the main components you get a 16 rate so getting a 20? hmm sounds like a 99% experimental.


Soo you must of used 1000/1000 overall quality and 1000/1000 mallabilty and the rest pretty **edit** close to that with minerals.



Way to go probably the only person on the whole of the servers.


Ive spoken to alot of architects and the base is only 13 on a fusion and the best anyone has done is a +3 to that.


Please tell us what you used


Jyss
Sat Oct 25, 2003 4:20 am
#8

are you using control units, droid compartments and microsensor suites all in GREAT quality when you make these stations?




Jyss
Master Architectress and Master Tailor
Vyss
Master Musicianess
Furniture Shop -3978 3736
Outside of Theed, Naboo, Bria
Mierin-UDL
Sat Oct 25, 2003 10:27 am
#9

Those base 20s+ are due to a bug that was out the first day after the patch- its since been fixed- I think the best spec you can get with a tape is a 17 rate fusion.



Mier'n Eronaile
UDL Corp
Tempest- Master Architect, Master Artisan
sol-aesir
Sat Oct 25, 2003 12:10 pm
#10

I have a pre-patch Fusion Generator with an Extraction Rate of 23. I have always experimented on all my components and buildings. Not sure what I used, but I guess it must have been good.



I was wondering how you guys are getting your Crafting stations above 40. I have been making the best components and using copper with a conductivity of 994 and I can only get them up to 30.



Thanks for your help. Going to experiment more on the harvesters and generators and will tell you more when I find it out.



Neval


Master Architect

Naufragus
Sat Oct 25, 2003 3:44 pm
#11

i have fusions i madeat least a month ago...i used really good materials because by accident thats what i had mined a lot of earlier....i never use my crafting station but rather use an old R5 droid i bought back in july.....i experiemnted on every component ..(i have yet failed on anything bigger than a structure module or chair)


my fusions might have been down pulling resources before ths UNDOCUMENTED change or shortly after.....but in any case they where listing in the status as pulling 13.....now i redeeded them a few days ago and the deeds show 21 and 23....so i really dont know....


WHERE IS DOCUMENTATION FROM SOE

SpaceLana
Sat Oct 25, 2003 10:37 pm
#12

My pre patch Hvy Mineral went from 7 to 5. But my pre patch fusion went from 13 to 24! Im very happy with that. I just checked it again now to make sure I was posting this correctly. And I cant understand why it would of had a great extraction rate to begin with. I didnt even have the construction tree when I built that harvester back in July.
Canth
Sun Oct 26, 2003 1:18 am
#13

I made my fusion pre patch(1-2 days b4) I experimented every component, but no clue the materials. It now has a harvest rate of 23. no idea how big the hopper is. given that and the last high pe fusion, I have been running my harvesters on the same set of power from that guy for around 1-2 weeks.
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