Architect Archive

Thread: Furniture and item limits

Passivemoose
Sun Oct 26, 2003 6:44 pm
#1

Hello everyone. I've been playing around with architect for a while now, and I've found myself performing mostly interior design jobs such as arranged furniture and the like. I think it's a blast being able to do this, but the issue of house item limits has been on my mind recently.


Beyond the whole 'small and medium houses hold the same' issue, I was wondering what everyone thought in general about the limit. Far too often I'm decorating medium or large houses when I have to stop because I've run out of room. Now, I have to stop but there are still a room or two completely empty! Furniture isn't storage, it doesn't give you anything (except a beautiful house) so I wonder why they count so heavily towards this limit? Sure you don't want massive amounts of stuff in a building, but for purely decorative things if I have a bare spot I should be able to place something there. I understand completely the reasoning behind having item limits on houses, and it certainly does help business as one house can't hold everything, but what's the harm in having your home fully furnished?


I suppose this is more a pet peeve, and there are definately more important issues out there that need to be addressed, but I was just wondering if I was completely off the mark here on my thinking. Personally I think doing away with furniture counting as an item would be fine, but maybe it could simply be reduced so not every object takes up one slot. Furniture fights hard enough to justify it's being


Thank you for your time.

MarrokAW
Sun Oct 26, 2003 7:50 pm
#2

Just gotta makedue with what ya got i guess.


Architects should be able to make a shed structure or something that we could store stuff in so that we dont have to keep packs of resources and such in our house.

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