Architect Archive
Thread: Factory Stats
Pawlin wrote:
The experimentation on factory doesn't do anything.
They should remove it cause its misleading.
I respectively disagree...
While this has nothing to do with BER, it has to do with outpu hopper size. I find that when I don't experiment the factory owners have sent mails saying their factories only produce between 5 - 40 finished crates. When I experiment, they hold the 100 that they were intended to.
Sure it could be a coincidence, but better safe than sorry.
Smart_Darwin wrote:You are right. experimentation can more than double the size of the output hopper. I always experiment as it can make the difference between a hopper with 1500 units and a hopper with 3500 units (if memory serves me correctly).The BER rating however, is complete stupidity. I am sure it is just a vestigial feature the devs have not been able to get to.
I have experimented on factories for hopper size and the numbers change to show 3k + items etc. But when I actually drop the factory and check the hopper size it is still 100 max. I have never seen this ever change whether I experimented or not.
Storage Capacity? My personal one has the lowest level, I don't seem to have a problem...
Boromiere wrote:
I honestly believe that hopper size is affected by experimentation. All 3 of my factories hold 100 in each, I have tested un-experimented hoppers and they dont hold close to that.
I offer no proof besides my personal tests and results, but thats my 2 cents.
When you say that un-experimented hoppers dno't hold 100 items what do you mean?
There used to be a bug were factories would quit prematurely saying that it couldn't create a any more items when the output hopper wasn't full. But that was just a bug and has been fixed.
Every factory, experimented or not should hold 100 items in both the input and output hoppers. If it doesn't then it shoudl be /bugged.
Pawlin wrote:
Boromiere wrote:
I honestly believe that hopper size is affected by experimentation. All 3 of my factories hold 100 in each, I have tested un-experimented hoppers and they dont hold close to that.
I offer no proof besides my personal tests and results, but thats my 2 cents.
When you say that un-experimented hoppers dno't hold 100 items what do you mean?
There used to be a bug were factories would quit prematurely saying that it couldn't create a any more items when the output hopper wasn't full. But that was just a bug and has been fixed.
Every factory, experimented or not should hold 100 items in both the input and output hoppers. If it doesn't then it shoudl be /bugged.
Pawlin wrote:
Yes they fixed it back in February:
januarypatch notes
"Fix problem where a factory will stop producing items for no apparent reason, even though the factory has sufficient maintenance, power, ingredients, and the output hopper is not full."
Thanks for posting