Architect Archive
Thread: Rumors about change in crit fail behavior in todays patch?
I've heard a few rumors via other forums that folks are getting their components (but not resources) back from critical fails on the final combine for structures such as large houses and factories.
The behavior as described is that they get a failure but the crafting tool still has a timer on it and after the timer ticks down the subcomponents pop back into the crafters inventory but the resources that were used are gone.
Theexamples I've heard wereall Architect related.
Can anyone that's gotten a critical failure today confirm or deny?
If only we could count on actually getting patch notes for these things...
how about posting a link to this thread you have seen?
Although I won't see it ... on the way home ... I'll varify in about 2 hours. Have a Large Naboo house to make tonight.
toolman70 wrote:
Well I havent seen this happen but (knock on wood ) I have had a tremendous decrease in crits once I went to a Crafting station made of only the best possible components and had him make me 5 arch (master tools he named them) . 98% quality stuff and they work real well .
I didn't think it would make a difference , but since im grinding away at Architect i decided to give it a shot .
100 structures made with old tools 60% and no crafting station . 26 failures (omg couldn't believe this myself . What a waste
100 structures made with new tools 98%(dunno) and ultimate crafting station
6 failures out of the 100 ...
Im in the middle of running more tests on the new tools , but i never critted on the final product yet ( GOD please forgive me for jinxing myself LOL) . It seems the quality has something to do with these tools no doubt there . Wish I would of had these earlier ...
Yep I posted the 99% tool post sometime ago and people didn't listen to me. They do help.
Well I havent seen this happen but (knock on wood ) I have had a tremendous decrease in crits once I went to a Crafting station made of only the best possible components and had him make me 5 arch (master tools he named them) . 98% quality stuff and they work real well .
I didn't think it would make a difference , but since im grinding away at Architect i decided to give it a shot .
100 structures made with old tools 60% and no crafting station . 26 failures (omg couldn't believe this myself . What a waste
100 structures made with new tools 98%(dunno) and ultimate crafting station
6 failures out of the 100 ...
Im in the middle of running more tests on the new tools , but i never critted on the final product yet ( GOD please forgive me for jinxing myself LOL) . It seems the quality has something to do with these tools no doubt there . Wish I would of had these earlier ...