Architect Archive

Thread: Should I bother with being an Architect??

Cherokaa
Thu Sep 04, 2003 4:05 am
#1

My secondary character is quickly approaching the point where he can pick an elite profession. I like the idea of being an architect, but I'm also thinking of possibly being a weaponsmith or a tailor. At this point I honestly don't know what exactly I want to do. Did anyone else here face this kind of dilemma before choosing the Architect profession?? If so, what made you choose this profession and not something else like Armorsmith?? Any input here would be helpful.



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Cherokaa: Scout/Riflewook/ 12 pt Master Weaponsmith, Starsider.

Crellam: Architect, Mos Athens, Tatooine, Flurry.
Sedryn
Thu Sep 04, 2003 5:21 am
#2

Only reason to be an Architect right now is if you have already made it to master.
Other than that. If you think you would enjoy running around trying to sell your small
houses for 1 credit per unit and still have people laugh at you, then this is the profession
for you.

When you do sell you can make up to 4 credits per unit sometimes.
Nothing we make decays so you wont be selling to them again.

Weaponsmiths sell at 30-100 credits per unit. and they will sell another gun to them next week.


Armorsmiths sell at 10-30 credits per unit. and they will sell more armor to them next week.


I hope this has helped.




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I_Banzai
Thu Sep 04, 2003 9:24 am
#3

If you have to ask then I would say don't do it. It's not easy, it's not lucrative right away, and it's one hell of a grind. Not for the faint of heart.



You either love it and will do it anyway or you will wounder if it's for you and discover that it is not.



Since you asked... don't do it.




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Dayln
Thu Sep 04, 2003 9:26 am
#4

If you goal is to make a lot of money..... no there are better ways


If your goal is to build structures ... yes

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