Architect Archive
Thread: some harvesting help
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Artris
Sun Jul 24, 2005 3:51 pm
#1
Idont know if this is the right area to talk about this but i bought a harvester from a architect and when i put the harvester down it says it needs power. Where do i get the power?
Beladan
Sun Jul 24, 2005 4:17 pm
#2
Best option might be to hop on the bazaar and pick some up. It's usually pretty cheap. You *can* sample for it but radioactive gives you horrible wound damage and the wind/solar is a little slow. If money is ok, and you're not urgently wanting to get started - pick up a deed for a solar/wind/fusion generator and get one of those running. They don't require power to run, just credits for maintenance and whatever you pull out of them you can put into your other harvester to run it.
havenite
Sat Jul 30, 2005 6:01 pm
#3
Use vendor search for resource containers and then check for any Radioactives preferably with high potential energy
Poldano
Mon Aug 01, 2005 2:08 pm
#4
PE divided by price per unit is the value to minimize. Any PE below 500 counts as 500.
I think this is covered in an FAQ somewhere, probably in this forum or the Artisan forum, if not both.
Saego, Wanderhome.
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