Architect Archive

Thread: Devs, holocorn or whoever, is this normalf or crits?

Rheet
Sun Sep 07, 2003 1:03 am
#1

I got an order for a solar gen and a heavy. I failed on 2 solars in a row made a solar and then failed on the Heavy. I mean, Please, this can't be normal, The odds are so against that kind of failure, isn't it? This kind of thing makes me want to quit my profession and the game in general.

Alchimyst
Sun Sep 07, 2003 6:51 am
#2

Rheet, when did this occour? If it was in the past 48 hours it's even more confirmation that something is highly borked with crafting. Everyone I know (Weaponsmiths, armoursmith, Droid Engineers, etc.) have been crit failing like crazy since this latest round of patches and reverts. I myself bombed 2 small houses in a row (i never fail a small!), and then bombed a freaking heavy chemical. Talking with others they said they were lucky to get 4 out of 10 items they were trying to make. Anyway if i were you i'd hold out and let the problem get fixed and in the meantime just stockpile factory made items.


-Leto




Jana Salo
Imperial Colonel
Radiant Server
Jedi Padawan
Deoka
Sun Sep 07, 2003 8:46 am
#3

Nothing has changed as far as I can tell.


Failures usually occur in streaks. Once you fail, make some furniture or chance cubes or something cheap till the streak ends. I have had up to 5 fails within a few minutes time - but they don't really hurt when you are making desk lamps





**********************************************************
Deoka - Master Creature Handler, Novice Pistoleer
Wargfang
Sun Sep 07, 2003 3:02 pm
#4

Last week someone advised me to craft until I have a crit then make the 'big thing' as two crits in a row are rare (ive had one once). Now I hear they happen in patches/streaks....arrgg 'tis time for some lucky socks...


This weekend I had 3 wall crits in about 15 walls.


I made a factory and while it was in the 'hopper' got the SWG Disconnect of no-ness and poof no factory.


I waited till the patch...made it again....and the patch got rolled back....moving me back in time 30 mins and unmaking the factory.....also warping me BACK to 0,0.


I then made it again and sold it...my buyer asked how much ore it consumed...I didnt have the strength to explain this particular factory cost naboo one of its moons !


Ah well...I made Inst and Houses IV in the process and as a painkiller....if you reckon it hurts to be an architect go speak to a droid engineer...they get sod all xp per build and nobody (and I mean nobody) wants their knackered products.


Cheers,


Bob'the Builder

Knocky
Sun Sep 07, 2003 3:09 pm
#5

In 2 days:


6 small houses


1 medium house


63 walls (630 Stuctural Modules)


Failures:


11 structural modules



Of course my crafter has a effectivness of +12.93


What is the effectiveness of your crafters?

darknacht
Sun Sep 07, 2003 10:08 pm
#6

My crits are running roughly double of what they were a few days ago. This is more than painful for architects. A total loss of hundreds of resources is cruel and unusual punishment...they wouldn't even do that to a murderer who killed puppies.
Rheet
Mon Sep 08, 2003 1:39 am
#7

Crafting station is 38. So far I am 4 criticals out of 5 assemblies... just counting the final combine. 3 solars and 1 heavy. I have noticed that with each of those fails, after I failed the slots had the bug where thye kept the materials in but they weren't really there. I rarley have the crits where the slots clear themselves. I wonder if the fails, where the slots stay populated, are not really fails or some sort of bug. Anyway, this is highly suspect, this kind of critical failing. I don't fail on smaller items beceause I just make factory stuff. I have been failing like crazy on my weapon power up experimenting. like 2-3 critical failures in a row when experimenting on weapon power ups. It's so maddening that I feel it almost harrasement. I feel mentally tortured trying to craft anymore. I refure to quit but it's killing me. I beg holocron or q-3po or whoever to take a look at this.
Knocky
Mon Sep 08, 2003 3:30 am
#8

Check the effectiveness of your Crafters, not the Stations. I was not even at a Station the past few days while doing my walls. The Crafters are what detirmine failure rate.


All you people who have been have so many criticals, were you standing in front of a Station? If so perhaps there is some sort of bug increasing failure rates when using Crafters in conjunction with Stations?

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