Architect Archive

Thread: Something happened to experimentation since last few patchs

Droidmaker666
Sun Sep 07, 2003 1:56 pm
#1

I am a master architect on Intrepid i use to be able to craft workstations as high as 42 with top quality optinalparts and resources, i tried making another using the exact same crates and resource stack i can no longer exeed 8.xxxxx for some reason, the best i have got is 9.xxxxx using the optionals.


Even as a novice i could make stations at 13 without optionals so something is really messed here.


Deoka
Sun Sep 07, 2003 3:43 pm
#2

I made one today and nothing had changed for me.


Did you surrender any artisan skills? Experimentation on craft stations has always depended on artisan experimentation not architect (bug).




**********************************************************
Deoka - Master Creature Handler, Novice Pistoleer
BlackPearl
Mon Sep 08, 2003 4:21 am
#3

I wonder if the day that factories were spitting out crates with parts that had no stats on the components has something to do with this? Maybe components created on that day have no stats???

Luzenit
Mon Sep 08, 2003 4:57 am
#4

If you made any factory crates that would have normally shown attributes, or better experimentation quality/effectiveness the day the factories stooped showing attributes, then the stuff is NO GOOD. I made crates of power-ups that would normally have had 32+% modifiers on them. My partner tried one to see if it would show on his weapon. No change. I had to destroy all of my crates.



Kazara____ Weaponsmith___Master Commando____


"Imperial Gal of Fiery Pwnage"


[KAZ]mart Theed -5171, 3385:::::::::Mission Market Restuss 5444, 6370



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