Architect Archive

Thread: Here's a partial list of bug never fix from beta

Bitslizer
Fri Jul 25, 2003 8:31 am
#1

Seems from reading the forum many people do not know which are the new bugs and which are the old beta bugs the Dev never had time to fix, here's the list I had posted in another thread.


virtually almost all architect bug are hold over from beta... we just seem to be of a low prority



  • House admin bug(no permission to drop item)

  • Factory admin/sharing bug

  • Experimentation do nothing

  • Table top lamp fall on floor

  • Lamp give no light, hold over from beta

  • Factroy eating resources/component/shutdown (ie POWER CORES)

  • Structure never finish building?

  • harvesting mech cannot be build

  • factory supposed tobe able touse items inside factory crate in the input hopper but not always true(ieusing struct modules crates for wall don't work but using component crates for weapon does)?

these are just the one I remember off the top of my head, some of these had been worked on but never completely fixed


here's a list of beta bugthat made into release but got(somewhat)fixed some timepost release



  • Harvester requiring no energy to operate

  • Harvester requiring no credit to operate(ie burning harvester patch)

  • Placing structures on top of each other(is this actually compltely fix?)

  • Locking someone on the balcony

  • Disappearing strucutres(still happen every now and then?)

  • Unable to build certain furnitures due to same names

anymore that I missed, feel free to post

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