Architect Archive
Thread: New Building: Expedition Outpost
I would love to see something like this. But I think it should be more like a permanent camp.
Something that Master Rangers only can build and place.
Objective: To create permanent forwardstructures on hostile worlds for the explorer and rugged traveller.
The great majority of players and the Game Designersdo not want to seethe suburbs come to Yavin IV, Dathomir or Endor. But, indulge me for a moment...
What if you could build a structure on a hostile world, but there were severe restrictions? Some of these restrictions would include:
1. Craftable by Master Architects only
2. Lot investment would be more severe (4 lots required to build a small, 8 lots required to build a medium)
3. Cities and larger structures (like PA Halls)could still not be built
4. Rare indigenous resources would be required to construct one (Perhaps following the RIS Armor format)
5. Resource requirements would be much higher. Perhaps even the need for identical walls (factory made)
6. Maintenance would be much higher (perhaps 2x-4x higher)
7. They could not be constructed within 1KM ofa POI or Outpost/City
8. Plus any additional restriction to insure that it would be a rare if not very rare site to see on a hostile world
This could open up some great commerce, role-play, and architect opportunities. Wouldn't it be great to see this with the launch of Space Travel?