Architect Archive

Thread: Furniture not counting towards storage limitations

Cafa
Mon Oct 31, 2005 7:49 am
#1


With the problems we seem to have balancing storage limits to houses specifically for decoration, would it be a good initiative to ask for all furniture items placed in a house to not count against the storage of a house? I'm not talking about loot, or trophies, or resources, or even other show products (e.g., armors). Just simply take all Architect-made furniture stored in a house off the storage count and I think you solve a majority of the storage problems people have with decorating.


Carrying this conversation to the next step, I'd like to point out to the SWG producers that I'm commenting on this from the perspective of a very involvedguild leaderthat daily deals with a 390 member guild. We had a conversation in ventrilo yesterday that included over 40 people discussing the bunker house and unique ideas to personalize it. Architect products have been, and continue to be, the means to which players within the game acquire a sense of ownership and association with a community. Players spend time making something their own, by decoration or design. They do this to show off, but also just as much to develop a sense of security within a group. A house, a home, has many deep feelings tied to it, with ownership being a major one I've seen. This sense of belonging is one of the facets that makes friends game together, do things together. In many ways, we've been telling you that on the Architect forum since the beginning.


Please consider removing furniture from the storage count in structures, thus allowing more viable personaliztion of the many housing structures in the game. I believe this will add to and carry directly over to retention for a large majority of the populace.


Fivo Asia



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

xaldin
Mon Oct 31, 2005 8:24 am
#2

A complete removal of them from the count would be courting database disaster.


Imagine a house with 50,000 beds stacked in it. It wouldn't surprise me if it crashed the client if not the server itself.


Perhaps a different limit or counting but never a total unrestriction.



X.
SebastianWookiee
Mon Oct 31, 2005 8:39 am
#3

I do not know what the solution is, but there needs to be one. Architects could sell more furniture and decorate their own houses if something was done. There are a lot of people who like decorating their houses and I like to go into nicely decorated houses, but it is getting more difficult to decorate with the storage limits.





Sebas ti an

Carli ta

Mos Athens, Tatooine -2585, -4541
Raid City, Rori 4749 1588

Dantooine Mining Outpost at the Vile Mall -922, 2779

Cafa
Mon Oct 31, 2005 9:09 am
#4






xaldin wrote:

A complete removal of them from the count would be courting database disaster.


Imagine a house with 50,000 beds stacked in it. It wouldn't surprise me if it crashed the client if not the server itself.


Perhaps a different limit or counting but never a total unrestriction.






Real simple then, have a furniture count and a storage count separately. Seriously, why would someone have 50,000 beds? That's an awful lot of work for what?


Fivo Asia





- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Elyssa
Mon Oct 31, 2005 9:37 am
#5


Oh yeah, I would TOTALLY make 1000 unit runs of every piece of furniture I can make and store it in a warehouse like that.


That way I would never have to worry about factory runs again.
When my stock ran low I'd just run to the basement and pick up a few units of what I need and put it on the vendor.
In fact, I could stack each and every one directly on top of each other and keep them in my showroom.

They would appear to be a single item but they'd actually be 1000 items stacked on top of each other.


Can you imagine the lag when someone walked into my store and 50,000 items of furniture loaded into the world for them.
I'd crash everyone who tried to enter my store, probably permanently.

I'm sure the light given off by 15,000 lights and candles would blind them anyway, so they're probably better off crashing.

Message Edited by Elyssa on 10-31-2005 10:41 AM



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Dazzydoodle
Mon Oct 31, 2005 10:20 am
#6



Cafa wrote:


xaldin wrote:
A complete removal of them from the count would be courting database disaster.
Imagine a house with 50,000 beds stacked in it. It wouldn't surprise me if it crashed the client if not the server itself.
Perhaps a different limit or counting but never a total unrestriction.



Real simple then, have a furniture count and a storage count separately. Seriously, why would someone have 50,000 beds? That's an awful lot of work for what?

Fivo Asia






I have a sudden vision in my head (tight fit, even small visions are cramped) of MO in the days when the CU was new. The fumes from all those speeders wafted out of thew back of my computer...




Why do people pay to play a MMORPG but not want to interact with other people?
Why, SOELA, why? Did the entire management join a cult, and at the same time perform home lobotomies?
It takes less time to look at the stickies than to ask a question and wait for sarcastic replies. So please oh PLEASE ask the same question many times. I enjoy the sarcastic remarks.
Master Archy / Master Carbineer / Master Clone Victim
The One Man GANK Squad

LonelyGhost
Mon Oct 31, 2005 5:36 pm
#7

Yeah, I suppose there owuld be some moron who did that with furniture, but I doubt it would crash the server. It would probably just crash that client... and any client that tried to go in it. Bad for business. But they would still need to plan for it, so the seperate count woudl be awesome. After looking through the new Bunker, I estimate it would take at least 500 items to decorate it up nicely top to bottom. As a matter of fact, I think that would apply to every large structure in the game, including the medium Tat and Naboo houses. Its a crying shame to see so much floorspace vacant because people want to use their house for something other than a museum.



Crys Akkori - Merchant Engineer
Veteren of SIN, IO, and XC - A Founder of Jaxian Bay
Elder DE, Architect, Artisan, Chef, Merchant

Vendor on Naboo at -7547 4635 (Fly in to Theed)

Crafters do have decay on resources. As we use it it GOES AWAY. And when it's gone, we have to get more. - Elekae
bluejanus
Tue Nov 01, 2005 8:49 pm
#8



Cafa wrote:


xaldin wrote:
A complete removal of them from the count would be courting database disaster.
Imagine a house with 50,000 beds stacked in it. It wouldn't surprise me if it crashed the client if not the server itself.
Perhaps a different limit or counting but never a total unrestriction.



Real simple then, have a furniture count and a storage count separately. Seriously, why would someone have 50,000 beds? That's an awful lot of work for what?

Fivo Asia





The same reason why people log into game to piss off/grieve other people.





Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Page 1 of 1
Previous Next