Architect Archive
Thread: UNITY NOW!
It is my arrogant opinion that things are going exactly as intended.
Looting brings in more customers than crafting does.
If crafters can create content that is better than loot, then all the looters will complain that they can't find a crafter to make the item within 20 seconds of starting to spam Cnet starport, or the MO, or wherever the current nexus of maximal lag is located. Then they will all go play a game where they don't need crafters to make stuff for them.
Saego, Wanderhome.
so just because someone doesnt know how to use vendor search... or the trade forums... or a galaxy vendor list on the forums... all crafting professions should be phased out in favor of loot?
Poldano wrote:
It is my arrogant opinion that things are going exactly as intended.
Looting brings in more customers than crafting does.
If crafters can create content that is better than loot, then all the looters will complain that they can't find a crafter to make the item within 20 seconds of starting to spam Cnet starport, or the MO, or wherever the current nexus of maximal lag is located. Then they will all go play a game where they don't need crafters to make stuff for them.
Saego, Wanderhome.
While I agree with witha lot of what you have said, I don't agree that it;s all Mustafar's fault. The wa y the planet is portrayed in the film is not a place where a non combatant character would go out for a wander! I've been there and so far have survived walking around viewing the sights - even done a couple of quests and I am CL1.
However, I do agree with the fact that looted items are better than crafted, nor that bugs in the system seem to go un looked at. However, I also appreciate that the vast majority of players have combat toons so the programmers will go where the money is. Hopefully now that the latest expansion is out then they will look a little more inwards and get the bugs out of the current game. Once that house is in order, then look at new expansions etc.
pizzathehut67 wrote:
so just because someone doesnt know how to use vendor search... or the trade forums... or a galaxy vendor list on the forums... all crafting professions should be phased out in favor of loot?
Poldano wrote:
It is my arrogant opinion that things are going exactly as intended.
Looting brings in more customers than crafting does.
If crafters can create content that is better than loot, then all the looters will complain that they can't find a crafter to make the item within 20 seconds of starting to spam Cnet starport, or the MO, or wherever the current nexus of maximal lag is located. Then they will all go play a game where they don't need crafters to make stuff for them.
Saego, Wanderhome.
I admit to being in a very negative and sarcastic mood when I wrote the original reply.
I'm not at all saying what I advocate, only what I think is happening regarding the direction of the game. Your comments regarding vendor search, trade forums, etc. are extremely appropriate. To whit, I have seen people spamming in a spaceport for hours trying to find something that I found in 10 minutes through vendor search (I did it just to check). Maybe the person did not know about vendor search, or maybe the person was looking for a better price. However, the customer base that pays the big bucks is very likely the customer base that demands immediate gratification.
Saego, Wanderhome.