Architect Archive

Thread: crafting station problem!

Lansphere
Tue Nov 25, 2003 12:23 pm
#1

Has anyone else had problems with structure crafting stations no longer allowing high end schematics or experimentation once moving them? I moved one from my house on Tat to my house on Naboo and it no longer works.
RazorBluewing
Tue Nov 25, 2003 12:33 pm
#2

Where you moved it to, are there any other crafting stations nearby? If they are too close they can affect what the system thinks you are "near".

Only one crafting station can be in affect on you at once. ie. if you were by cloth craft station and weapon craft station.... the system will determine which one you can use from that spot.
ImLucas
Tue Nov 25, 2003 10:00 pm
#3

I saw this issue a long time ago...

The fix was to pick up the station and take it on an interplanetary shuttle ride.

Simply put... something occured in a previous shuttle ride that borked the station...
Taking it to another planet and back again always fixed the issue tho.


Hope this helps.



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This thread has been tainted by Loserwan Ka'Newbie of Tarquinas.
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FoPJester
Tue Apr 20, 2004 2:14 am
#4

Cool.Maybe crafting stations do develop some kind of "crafting fatigue"?


"Is your crafting station bored, stressed and sick of working? Take it on a nice little trip through the galaxy. Let it relax and enjoy the beauties of alien planets. After this shortvacation, it will work like new!"


Some game mechanics are really... strange!





Poko A'Fey
Bothan Master Smuggler
"The limits of our language are the limits of our world"
star_Slayer
Tue Apr 20, 2004 12:40 pm
#5

I can confirm the above! I have been looking over the forums trying all the different fixes and taking it on a trip to another planet and back really works!!!



Vooto the not so mighty jedi well not like the old days
- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
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