Architect Archive

Thread: New Structure Ideas. Post yours here

DaCaptainMorgan
Mon Apr 19, 2004 11:59 am
#1

I would like to see a player city arena implemented. And access cost to it paid to the city treasury. It would be similiar to a starport in that you have to walk inside first to get to the center. Kind of like the geonosian arena. Inside there would be no decay and no faction penalty. It could be a place for pvp tourneys and training. also implement it so that jedi can train here without gettin group mugged from a TEF in the new system. Since jedi will need to fight eachother to level.

Please only structure ideas. Not things like increased house storage and other issues. NEW STUF


cPTmORGAN



CptMorgan - Imperial Sith Lord/ Overlord Of Deadly Intentions. Therivol - Sacred Gorath Melee Stacker. .Always a Deadly Intentions. .Deadly Intentions Reign Of Power Is Just Dorment. .For Whomever Stands In Our Way Will Suffer. -------------------------------------------------Imperial Sith Overlord--------------------------------------------

You know, we always called each other goodfellas. Like, you'd say to somebody: "You're gonna like this guy; he's all right. He's a goodfella. He's one of us." You understand? We were goodfellas, wiseguys
AlaManQ5
Mon Apr 19, 2004 1:35 pm
#2

A restaurant for Chefs, a boutique for Tailors, an Armory for Weaponsmiths, and more crafter-specific vendor buildings.




\\\ Sethrak Felbovv ///
\\\ Master Carbineer - Rifleman - Master Bounty Hunter ///
\\\ Corbantis Mercenary and Freelance Pilot ///

Vanbowski
Mon Apr 19, 2004 3:00 pm
#3

I know a lot of cities use a large house or a pa hall for a mall. Why not just put ina mall structure?
Nairb3
Mon Apr 19, 2004 8:36 pm
#4

A Warehouse....able to hold like 1000 items
Maybe have it where faction towns can place a imp or reb, faction recruiting office or something.

I would also love to see the ability to place streets and more decorations

Also maybe so items like some junk in the corner of town like a broken down hyperdrive part and things like that



-Tempest-Elmer
Diadodon
Tue Apr 20, 2004 9:13 am
#5

Warehouse - Would be cool if you could enter it like a regular player building. However, it could also be accessible similar to a banking terminal.


Mall - Large structure specifically for the purpose of placing vendors from multiple players. Would be nice if various alcoves within the structure were assignable via terminals. Problem with using current buildings as malls is the "trust" factor of putting alot of peeps on the admin list.


Crafting Workshop - A structure made specifically for crafting. Crafter gets a bonus (crit fail, experimentation, etc.) for crafting within this structure.


Store Front - A structure specifically for merchants. Player gets bonus merchant xp, less merchant maintenance or maybe even 5 or 10 extra credits per saleby using this structure. Plus the structure is laid out like a store (display windows, counters, etc.) Yeah we have merchant tents, but there isn't really an advantage to using them other than lot useage.



It would be really nice if we had modular structures. For instance being able to add a storefront to an existing workshop or being able to add more merchant areas to a mall.







YUBBIE

I'm not a wookiee, I'm a very big ewok!
Arratarr
Tue Apr 20, 2004 10:13 am
#6

I myself am really hoping the Devs are able to impliment something like a storefront window to structures. A place where you can display a small number items from your shop, on the outside. Make it a merchant skill to open and place things in the window, that way its limited.
BT-Trajan
Tue Apr 20, 2004 10:18 am
#7

---------some ideas that have been bouncing around my brain for a while now............


Townhouses (im tired of connecting med naboo homes).

Apartment Buildings -- maybe with 5 or 10 small apartments with a 75 item limit per apartment.

Golf Course (mini golf?)/Swimming Pool or some such thing.

Zoo

Marina for those cities that are sea side resorts

ski resort for those cities that have readily available mountains inside their boundries.

University/Training Academy (someplace to place Trainers)

Real stores, not just the weak looking tents. Let folks place a small 25 item limit store, where they can have a Sign and several vendors. Make the store look like a store...not a tent.

A mall with space for 5-10 stores -- see apartment above.

Shooting range where folks can "practice" their weapon skills.

More in-city mission capability --- ie...make it possible to get a mission like the corvette to spawn in your own city.

A "Ranch house" where creature handlers and BE's could coral their pets, as well as show them off.

A jail/prison, where /citybanned persons are sent when they are banned (for 5 minutes -- then booted out to the city limits.)

A police station/faction HQ-- where aligned players can rally. Dont make it a base, just a Building that has a mission terminal and a breifing room.





Hadrian Augustus
Mayor and Master Architect of Aurora
Naboo, Flurry Server


Catapultam habeo.
Nisi pecuniam omnem mihi dabis, ad caput tuum saxum immane mittam.

Translation: I have a catapult. Give me all the money, or I will fling an enormous rock at your head.
Orlaith
Tue Apr 20, 2004 3:31 pm
#8

Slabs of pavement. There can be different types like interlockig bricks or cobblestone. That sort of thing. We don't really need streets. Think about it. We just need something to cover up the weeds.



Orlaith O'Fianna

Master Medic - Master Doctor - Undecided

LSO

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