Architect Archive
Thread: Dumb question?
There are two foods that are supposed to help in crafting.
Bespin port : Increased experiment success chances 3-12%
Pyollian Cake: +5-10 to assembly roll
Those numbers are the base numbers and with good experimentation and quality resources in the food the chef could get higher.
source: http://home.comcast.net/~sciguyco/swg/FoodChart.htm
I haven't done much experimenting with the foods though and don't know what the impact is like.
they work with pistols but only up 125 for dodge
melee and range def work for all classes
to enlighten, a dodge-link'd weapon=)
all 1h and all pistols (including bh scatter)
Action?
what weapon are you using skippy? hehe, Gaffi has high health
But you shouldnt even try to fight unbuffed, its pointless, Fencers and carbineers are a race for "We can kill ourself faster then you can!"
Iatieojeo wrote:
Same thing with TK... eats that health like mad. I assume Pikeman is much the same. Rifleman eats the mind pretty quick as well... dunno about others. Those are basically the only combat profs I've played with.