Architect Archive

Thread: What is the usual prices for crafting stations at various function ratings?

Delai
Sun Aug 31, 2003 4:55 pm
#1

Kriterian
Sun Aug 31, 2003 7:39 pm
#2

I usually sell mine, which are 95% or +13.74, for 3k each. They don't last long at all.



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Zane Farstrider
Master Artisan / Master Architect
Delai
Mon Sep 01, 2003 9:09 pm
#3

Huh, that's a lot of time spent experimenting for such a low payout.
Deoka
Mon Sep 01, 2003 9:26 pm
#4

That's only using the base components which is metal. To get those numbers he is using metal with 950ish conductivity.


Adding the options is what takes a long time, and the effectiveness rate gets quite a bit higher than 13, if the options are all experimented on.




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Deoka - Master Creature Handler, Novice Pistoleer
Scix
Mon Sep 01, 2003 11:42 pm
#5

Speaking as a customer, I've seen the stations sold by 3 archi's on my server at 40ish functionality. They all priced them 30-50k. Everyone else I've seen (dozens of archi's) just price them at 2-3k and I'm guessing aren't using the subcomponents (func ratings anywhere from -45 to +15). I have yet to see any in the middle ground.


I suppose the 50k'ers sell...but personally, I'd have issues with paying more than 120k for the set....probably easier for people who only buy 1, though.

ImLucas
Tue Sep 02, 2003 4:05 am
#6

My stations are 41-42 rated, and I sell them for 40k each.

It's hard to keep these things in stock nowadays... but I'm sure the market will eventually dry up... But then again... There's always that chance I can make a better design.

-Loserwan Ka'newbie
Tarquinas, Naboo



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This thread has been tainted by Loserwan Ka'Newbie of Tarquinas.
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BlueMilk
Tue Sep 02, 2003 4:08 am
#7

Anybody know the effective rating of the in-town crafting stations? Are the crafted crafting stations better or worse?



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Zenox Bochastle


The Z.Bochastle Company
Starsider

BlackPearl
Tue Sep 02, 2003 4:08 am
#8

+41 station around 40k they sell fairly fast.


My next batch I think are possibly going to crack +43 and if they do I will be looking for at least 50k for them.

Delai
Tue Sep 02, 2003 10:17 am
#9






BlueMilk wrote:
Anybody know the effective rating of the in-town crafting stations? Are the crafted crafting stations better or worse?





They don't have a rating. So I assume it's 0.


I'm making a guideline on how to price structures, and I realized that I can make crafting stations which are significantly better than others.... and when I mentioned that fact to other crafters who I talk with frequently, they all wanted to buy one.



Now, I'm wondering if perhaps architects do have one item worth crafting that could be sold as something other than a special order. Too badthat it doesn't decay either.

Delai
Tue Sep 02, 2003 10:18 am
#10

Oh, an unexperimented station often has a rating in the negative35 range. A heavily experimented station with good materials but a few too many crits (4) on subcomponents has a rating in the negative2 range.
Joygasm
Tue Sep 02, 2003 10:58 am
#11

I use a different pricing formula for different ranges of ratings.

At 40 and up, I use ( 1000 * FR ) + 15k.

So, a +40 for example, is worth 55k.

At the range of 20 - 39 the formula is (600 * FR ) + 10k. So my stations with ratings +30 are 28k each.

This works for me
Delai
Tue Sep 02, 2003 11:14 am
#12

That sounds close to what I was thinking of doing, Joy...... I'm considering just pricing anything with a rating of 3 or higher at Function Rating X 1000.


So


+40 = 40,000


+17= 17,000


After all the crafting stations will last the customer forever.

Philomorph
Tue Sep 02, 2003 11:44 am
#13

I have mine grouped into categories, which are approximately:


Under 10: 2000


15-19: 8,000


20-24: 12,000


25-29: 16,000


30-36: 20,000




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