Architect Archive
Thread: red rover red rover architects bend over!!
a PA Hall isnt the worst crit you can get unless your solo.
to me the worst crit is criticals on master furniture.
specifically endor wooly whihc you have tobuy at high ass prices or head to endor 10 deep and hunt migraines all day while praying no mereks or pubams spwan right ontop of you in that overcrowded spwan zone west of smuggler post.
OH JOY
Guys I just hit installation IV the other night and i have since spent two days and over 100k to get the resources for my first fusion harvester, and you guessed! CRIT FAIL on the final combine.
I cannot have a house if i expect to succeed because i have to have an aluminum, a cooper, a steel, a carbonic ore harvester, 2 solar harvetsers one chemical harvetser and a gas harvester unless i want to pay upwards of 5 per resource, and then I am expecet ed SELL my wares for 2-3 per resource.
GOSH ISN'T BEING AN ARCHITECT FUN?
I could just drop to one of the combat classes but then I will just go back to everquest.
Point of notice please.
Weaponsmith each level of their skill brach they get +10
same with armor +10
Architect gets +5 for the first twol levels and then a +10
So I was just wondering why the architects are the red-headed step children of SWG?
This post says it all.. and in a forum that devs actually read occasionially...
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=537739
I've critted 3 PA halls, 5 fusions, 4 large homes, 4 heavy miners and maybe like 30-40 wall mods (when making by hand).
Welcome to the club...