Architect Archive

Thread: declare residance???

gLoJo79
Mon Jan 05, 2004 12:56 pm
#1

ok im running out of space in may small house.i would put down a large but i need my lots. can i have someone else place a PA or large house for me then i delcare resisnace there so i can call pets and speerders from it?
Buugli
Mon Jan 05, 2004 2:57 pm
#2

To expand just a bit on the previous reply...


As a crafter I have a similar problem. Here's my workaround. Put your friend's house in or near a conveniently located player city. You can call mounts and vehicles anywhere in said player city, no residency required.


Own/declare residence in the house furthest from a city (player or npc).


If you cannot do this, make the non-residence a public building (set an absurd entry fee if you want to keep the looky-loos out). Pets can be called INSIDE any public building that is not in a NPC city. Vehicles cannot, but you can use the mount to a city, swap for the vehicle when you reach the city.



Ironshard
Mon Jan 05, 2004 3:15 pm
#3






gLoJo79 wrote:
ok im running out of space in may small house.i would put down a large but i need my lots. can i have someone else place a PA or large house for me then i delcare resisnace there so i can call pets and speerders from it?





If your using it for the sole purpose of calling petsor vehicles just by some tents from a local vendor. Leave them in your house until you get ready to venture off and grab a couple. That way you can call you mount from anywhere.


Tel-Zoran




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Walhabie
Tue Jan 06, 2004 1:49 am
#4

no... you have to have the house under your direct owner-ship or you can't declare residance.

Buugli
Tue Jan 06, 2004 9:26 am
#5

The camping solution works only if you have novice scout. As an armorsmith/ tailor/ merchant, I lack the skillpoints to also have novice scout -hence the housing work-around.


While players are asking for the ability to set a basic camp as long as they are required for calling vehicles and mounts, so far there has been no indication that this will happen.

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