Architect Archive
Thread: Novice Architect to Master Architect...
Im a master arc and what i have seen lately is that masters tend to buy factory assembled walls for alot,and those give uber xp.
Xp always depends on how much ore you have, ALWAYS make a pause macro and sample whenever you go to bed and make one that logs out before the servers go down in the morning, you should be pulling in 2-3k aday and if you makea REALLY good medic sample pause macro you can pull in 5k depending on the stimpacks. Since you can go hours without having to rest.
Fast and usefull EXP.
make Structual blocks, then turn those into walls.
i made them all the way to master architect.
in architect , 1 unit ofmaterial makes 2 exp.
there is not GOOD item. they all make the same exp.
if you want , make walls and /tell a master architect your looking to sell Non identical walls, most of peoeple will buy them on sight (they are annoying to make)
The way I went through the Architecture tree was to go up the Installations tree first, constantly upgrading my field of harvesters as soon as I could build the next better model.
You will always need lots of Walls, so those are good if you don't have materials for anything else you need - the best single schematic I saw for XP was the Generator Turbine, used in all the harvesters and larger houses. Shells out 2900 XP and doesn't need any sub-components, just lots of materials. You use a lot of these as well, so you can keep a bunch unless you just have materials to burn ... making these in practice mode moves the XP bar up a notch or two for each one ... :-)
Bushwa
Bushwa wrote:...the best single schematic I saw for XP was the Generator Turbine, used in all the harvesters and larger houses...making these in practice mode moves the XP bar up a notch or two for each one .:-)
Bushwa
What a waste of turbines. Sell them for 500 creds on the bazaar at least.
No reason to make them in practice mode, just make solars, they take a nice balance of resources and two generator turbines. A few of these and you will not only solve your power problems (till you get heavy extractors and fusions) but you will make decent money selling them and great XP.
Houses/walls are not good XP IMO for one reason, they use a disproportinate amount of Ore to other resources. Installations on the other hand are much more balanced and have better resale value in my experience.
The best way to master is go up the installations and furniture in even measure. Installations to upgrade your production and furniture to reduce failures. Just go up to III in each of those trees then work up buildings. Then just make stuff, in a week or two if you get the resources in place you will have master.
Architect is not like other professions, it is resource bound not grind/time bound. All you need to do is make sure your resource supply holds and the leveling will take care of itself. There was seldom a night I did not log on and just making and selling a few solars and mediums I would get 1 or 2 bubbles done.
Betatoxin wrote:
What a waste of turbines. Sell them for 500 creds on the bazaar at least.
No reason to make them in practice mode, just make solars, they take a nice balance of resources and two generator turbines. A few of these and you will not only solve your power problems (till you get heavy extractors and fusions) but you will make decent money selling them and great XP.
Houses/walls are not good XP IMO for one reason, they use a disproportinate amount of Ore to other resources. Installations on the other hand are much more balanced and have better resale value in my experience.
Ya - I didn't run any "practice" turbines until I just needed my last two Construction boxes before master. I never have any room on the bazaar to sellcomponents, all my slots are full with stacks of resources for 3k. I pretty much just make items that I and my friends need - no point in dealing with selling structures to people demanding prices in the 3-4 credit/resource range when you can sell 'em for 3 cr/resource with 0 chance of loss to crits, no factory work and with far less effort and time spent.
Most of my advancement was fueled just by making the parts needed to upgrade my harvesters.
Bushwa
JZ_Combo wrote:
So I just started Novice Architect. How much XP do small houses give you?
Also,
Which schematic gives you the most XP?
dont waste your time and resources on building structures...save your ore up....
just find some crappy metal no one else is going to mine (it will last the longest between res shifts) place 10 harvestors and mine metal night and day....
then just grind out crafting stations..they give 900 points...every 1000 metal = 1800 XP so 50,000 metal = 99900 XP....
took me 3 hours to fill 5 boxes with about 100K metal
So I just started Novice Architect. How much XP do small houses give you?
Also,
Which schematic gives you the most XP?
"So I just started Novice Architect. How much XP do small houses give you"
all architect buildings and furniture will give you 2xp per resource used. thisis easy to figure out. so go to a small house and see how many resources it takes tehn multiply it by 2. don't forget to do the same for each of the other items needed as well(structural modules and powercore,, etc)