Architect Archive

Thread: Humor: For my next trick...

l33thaxx0rnam3
Fri Sep 19, 2003 4:43 am
#1

For the record, I think it's really cool that a couple of you are latching on to the "It's-not-a-bug-it's-an-exploit!" idea. Still, if you want to play, pleasetry to make it obvious you're posting in jest, otherwise you're just going to confuse our brother architects as well, (who may have missed the thread) and I think we can agree life is hard enough as it is.


But anyway, after looking at Dev Tracker this morning:


http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=565036#M565036


I am resolved that there is only one solution remaining to us.


We now have to convince the Dev's we're a combat class.






Anchorhead Southpoint Mall
Just SW of the Anchorhead Shuttleport: -139 -5684
"I assure you, if there were any Rebels here, they would be competitively priced."
Ohi Tinacki (Master Architect & Merchant) / Cayid Cosserris (Master Smuggler & Commando)






_-ArchAngel-_
Fri Sep 19, 2003 6:13 am
#2

Lol.


We should be able to crush our enemies by dropping buildings on our enemies




Dr. Doriann Kalhoon
Master Artisan/Master Architect/Droid Engineer
Bloodfin/TestCenter

l33thaxx0rnam3
Fri Sep 19, 2003 8:21 am
#3

"For sale: Nemodian Birdcage: 142-235 4.5... unsliced! PST!"





Anchorhead Southpoint Mall
Just SW of the Anchorhead Shuttleport: -139 -5684
"I assure you, if there were any Rebels here, they would be competitively priced."
Ohi Tinacki (Master Architect & Merchant) / Cayid Cosserris (Master Smuggler & Commando)






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